It has been announced that Killzone 3 update 1.07 will go live tomorrow, bringing with it a long list of tweaks and improvements. The full list is as follows:
Custom Games PHASE ONE for Clans and solo players – Explanation below
Gameplay
- Bullet Damage and Faster Aim ribbon now unlock correctly
- Separate turn speeds for ADS on Primary weapons in Multiplayer
- Increased Accuracy ribbon effectiveness has been lowered
- Bullet Damage ribbon effectiveness has been lowered
- The 3rd person revive beam now shows correctly
- Bilgarsk Boulevard – preventing players getting stuck at spawn location
- Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
- Fixed a crash when joining a Guerrilla Warfare Clan match
- Blood Gracht – Fix for a hang when the Recon ability was used
Functionality
- Fixed a crash while joining a Warzone game
- Player gets directed to multiplayer lobby when being kicked from game due to inactivity
- Adjustments to reduce the server load
Exploit
- MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
- Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
- Bilgarsk Boulevard – Removed invisible collision of S&D objectives in Guerrilla Warfare
- Bilgarsk Boulevard – Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level
Single Player Campaign
- Scrapyard Shortcut – Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers
Menu
- Added a “Mute all” button
- Updated icons and text on the Medals statistics
- Fixed clipped text for moderator messages
- The Faster Reload ribbon now updates properly on the Personal statistics page
- The Increased Accuracy ribbon now updates properly on the Personal statistics page
- The Bullet Damage ribbon now updates properly on the Personal statistics page
- Fixes a hang when accepting a squad invite on the final results screen of an online game
- Fixed the Pause functionality in Botzone on the Class selection screen
- “Squad menu” is changed to “manage players” in the menu
Move/Sharpshooter
- Button configuration improvements – Swapped L1/L2 grenade and aim
- Melee is now on the circle button
- Multiplayer – Aim Lock will now time out after one second
- Camera turn upped while using jetpack. Lowered for mounted weapons
- Explanation of Custom Games
- Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don’t know when this will be yet.
PHASE ONE
Phase One of Custom Games gives players the option to create unranked games with the choice of:
- Game Mode
- Map
- Missions (Warzone only)
- Mission Time (Warzone only)
- Invite Squad members
- Invite Enemy Squad Leader
PHASE TWO
We still need to spec this out, so this is subject to change, but we are looking to add the options of choosing:
More configuration options for missions in Warzone and Operations
- Adjustable kill count for Guerrilla Warfare
- Configurable Unlocks (choose which one you want to play with)
- Configurable Classes (choose which one you want to play with)
- Configurable Weapons, Abilities, Skills, Ribbons
- Friendly Fire On/Off
- Brutal Melee On/Off
Source: Killzone.com
Roynaldo
Disappointed they are unranked but its a start i suppose.
quinkill
sweet, mute options are a godsend
ham solo
i always find the matches on this very 1 sided. my team either wins 6 – 0 or gets whupped by the same margin. how do i go about joining a clan so i dont have to play with 11 rambos!?