An AMD press release confirms that they are manufacturing the Wii U’s GPU. This comes as no surprise as they now own the business of former GPU-specialist ATI who were behind both the GameCube and Wii graphics processing units.
Sadly for those of us who like to measure in billions of Hertz and billionths of a metre they provide no technical detail on the chip. All they say on it is that it is a “custom AMD Radeon(TM) HD GPU”.
There is plenty of rumour and speculation around the Internet on exactly which of AMD’s family of Radeon HD GPUs it might be based on but we’ll leave that to the usual sources.
The release contains a typically PR-filtered quote from Genyo Takeda, senior managing director, Integrated Research & Development of Nintendo Co. Ltd.
We greatly value our synergistic relationship with the AMD design team. The AMD custom graphics processor delivers the best of AMD’s world-class graphics expertise. AMD will support our vision of innovating play through unique entertainment experiences.
While for their part AMD’s David Wang, corporate vice president of Silicon Engineering reciprocated with:
AMD shares Nintendo’s excitement for the new HD entertainment experience planned for the Wii U console. We’re proud to provide our leading-edge HD multimedia graphics engine to power the new entertainment features of the console. Nintendo is a highly-valued customer and we look forward to the launch in 2012.
That is the least surprising Wii U hardware news wrapped up: IBM and AMD are paired up to power a third Nintendo home console in succession.