Peter Molyneux has had quite an amazing history in games development. That’s not news, of course. From Populous to Fable, games he has been involved with are regularly flagships for their platform and high points in their genres.
When he was at Bullfrog, they were undisputed champions of the resource management style of game. Theme Park has entered the collective memory of gamers and holds a dear place in the hearts of many. So, the recent news that it’s coming to iOS is perhaps unsurprising.
The game will be free to download but the player will be encouraged to buy further in game currency to facilitate swifter building and access to new attractions.
There will be rides based on other popular EA franchises like Dead Space and Mass Effect and mini games to keep you entertained amid all the number crunching and construction. It’s been built anew in a 3D engine too, so the visuals look nice and fresh.
We’re expecting a release before the end of the year.
A weird coincidence that I was talking about how they should do this just yesterday! *checks desk for bugs*
It will transfer well to iOS I think but it wont be a purchase for me because of the in-game purchasing model. Shame really, id have loved a direct port of the original game
– Interface using clashing, bright colours and a wacky bubble font? Check.
– Game that focuses on addiction to progression than gameplay for money? Check.
– Cheap cartoon style? Check.
I won’t say anymore, i’ll be holding out for a RollerCoaster Tycoon port.