Rumour: The Last Guardian Creator, Fumito Ueda, Leaves Sony

Eurogamer is reporting that Fumito Ueda, the creator of Ico, Shadow of the Colossus and The Last Guardian, has left Sony and is currently working on Team Ico’s latest game in a freelance role.

Japanese sources are claiming that this is the reason behind The Last Guardian being pushed from 2011 to 2012. Apparently Fumito Ueda will be embarking on personal projects after The Last Guardian is completed.


Sony has said that it does not comment on rumour and speculation.

Source: Eurogamer




  1. From the outside & from what Sony themselves had said it seems as though development had stagnated it’s not surprising.

  2. Am I the only one who wonders why the series is critically acclaimed? I don’t like the games at all. I reckon development had stalled because they were wondering if the game would have an audience outside of the fans clambering for nostalgia.

    • I was kind of expecting more from the Team Ico collection to be honest. I’m not saying the games are bad but I wouldn’t call them the pinnacle of the PS2 era. I hope they go through with TLG but I don’t really know what to expect.

    • How long did you spend playing the games? Did you PLAY them or just complete them?

      • I hate it when I accidentally complete a game without playing it.

      • ooops, platinum trophy!

    • You might be in the minority but many fans of the games know why they love them so. It’s just that Team Ico’s titles aren’t really for everyone. That’s all.

      • Well I’m in the minority of a minority having never played one of them.

        ….or is that the majority?

    • “clambering for nostalgia” – hardly, the new game looks fantastic. Yeah, we got the re-releases, but they are worthy of it. The games just aren’t for everyone, anyway, I’m sure they’d probably have covered the “do we have any hope of new fans” conversation pretty early on. Sony probably just told him to hurry up and he told them to piss off…

  3. Just read this. Not sure whether it’s true or not but I’m sure we’ll know the truth pretty soon

  4. Bad news if true. Presume Ueda was given a deadline he wasn’t happy with? I mean, he’s had quite a while…

  5. Hope this is not true! but if he has left good luck to him with future endevours

  6. Stalling the game at this point doesn’t really do them any good. I mean we’re way past the “aw, the creature is so cuuute!” phase.

  7. Interesting, TLG is looking awesome so I hope this doesn’t affect the games quality by the time it releases.

  8. The game is obviously completed and has been in the polishing phase for quite some time. I have no doubt it will be ultimately released in the first half of 2012 — Sony are not going to sit on this very expected game any longer.

    And I dare say it was about time Sony complained about the development taking more than six years. As a game designer, Fumito Ueda gets my unrequited respect. As a project manager, however, I believe he completely dropped the ball.

    • Another Kazunori Yamauchi… underestimated the amount of development work involved? Eye off the ball? Running out of steam? Spending 80% of resources on stuff only 20% will see / use? Antiquated development processes?

      p.s. I have a lot of respect for Kaz, Polyphony Digital and the GT series.

  9. TLG has been my most anticipated game ever. But the long development time is wearing a bit now, hopefully we’ll hear some more positive news soon.

  10. Shame as his games have been overwhelmed with praise..hopefully he comes up with something new just as groundbreaking :)

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