It would seem I’ve misjudged the community’s opinion of Starhawk a little in last week’s WeView. You see, despite there being a lot of love for Warhawk, that doesn’t seem to have extended over to Starhawk.
The biggest indication of this comes from our resident expert on the Hawk series (is that a thing?), Chris. The man has clocked up nearly 700 hours in Warhawk, so you’d think the jump over to Starhawk should be pretty natural for him right? Sadly this doesn’t seem to be quite the case. Despite his love for hawks when they’re at war, and even the beta of their star based brethren, he reports that “…Starhawk just hasn’t grabbed me the same way.”[drop]Why should this be so? Well he notes that “It’s very difficult to get good at Starhawk…”, which is a fairly significant problem. However, he does have some praise for the game when played using the Zones mode. He calls it “…a natural fit for the excellent concept of build & battle…” and says that it’s where “…the brilliance of the game is revealed…”. However, outside of this mode he found that the game has significant problems with balance, which is a significant issue for any multiplayer title.
Bilbo_bobbins found similar problems to Chris, noting that they too loved Warhawk but gave up on Starhawk after a month or so. Their main fault with the game was “…the very one sided part of the game.” Ultimately though they could still find a little praise for it, saying “…it has many things wrong with it, but it’s great fun when the matches are full and not very one sided.”
On the other side of things we have Dom El, who was generally positive about the game, saying that they’ve enjoyed it “…from the Beta through to the retail game.” They didn’t just enjoy the multiplayer side of things either, finding the single player was a good length and stating that “…the world they created, both graphically and musically, was fantastic.”
However, as most will recognise, they noted the multiplayer is the game’s focus and said that “…at release it was everything I’d hoped for…”, praising the “…huge land and air battles…” and the “…RTS meets 3rd person shooter mechanics…”. However, things have gone downhill since launch a bit, the main problem being a lack of players. For example, when Dom El played last week it consisted of “…a 2 v 2 team event, which took ten minutes to find a fourth player for.” Hardly an ideal situation is it?
MrJimmy has a solution for Dom El’s problem though, clans. To put it simply he says that if you’re not in a clan “…you are wasting your money.” However, even then he notes that of the twenty five people in his Starhawk clan “…only half a dozen play regularly.” He thinks the biggest problem the game has is that people, perhaps understandably, weren’t willing to wait for the game’s second patch. This update “…has resulted in a more stable and balanced game – nowhere near perfect, but heading in the right direction,” according to MrJimmy, so perhaps it’s worth a revisit.
Finally, whilst not the most reflective of the overall view on the game, I just had to include darthnick’s view on the game, simply for the level of pure positivity. Here’s what they had to say:
This is the best multiplayer game you will ever play, if you like online shooters you will love this!
So with a seemingly indecisive view from the community, how did the game fair in the numerical verdict? Well that was a little indecisive as well to be honest, with three of you selecting Rent It and four rating it as a Buy It. It would seem that, in spite of its flaws, Starhawk is just worth a buy.
As per usual there’s a poll included above, with Dark Souls and Binary Domain taking the place of top choice Starhawk and bottom place Gotham City Impostors.