UK Sales Of Battle Royale Were Poor At Retail, So How Did It Do On PSN?

[drop2]There’s little point in retreading old ground, suffice to say that PlayStation All-Stars Battle Royale struggled at retail last week, leaving the game to chart at pretty much the bottom of the top 40 after its debut weekend.

We looked into why, but the truth is that it simply didn’t sell that well.

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That was at retail, and one of the arguments was that the game was also available to buy on PlayStation Network and that the charts didn’t count digital downloads.

Well, we’ve got the top ten for the last week here, and although it’s just the chart and no sales numbers, we can say that the game ranked third.

The figures, from this week’s MCV, show FIFA 13 at the top, Hitman in second and Battle Royale in third. It’s impossible to gauge sales numbers from this, but regardless it sold more than Assassin’s Creed III, Resident Evil 6, Okami and Epic Mickey 2.

We should also say that the chart is for the whole of Europe, not just the UK. Encouraging, perhaps, but also note that those download figures also include the PlayStation Vita game which some may have bought instead of the PS3 and Vita bundle.

It may also include downloads for the Vita version for those that already bought the PlayStation 3 version – the chart’s not clear in what’s actually involved.

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9 Comments

  1. I heard that the sales of Battle Royale were low due to the fact that it came out one day before the release of the sales charts. Therefore I think it is incredibly unfair to judge the sales yet, but I may have heard wrong…

    • Launch games are always judged on their opening weekends. For whatever reason, games sell strongly when they’re launched.

      • Excitement/hype levels i guess. Take CS:GO for example – People were massively hyped to get it at first, but since its lack of appearance, the general feeling for it (from what i have seen at least) is that people are over it now & it most likely won’t sell well even if it does release… At least not as well as it could have.

        Plus you have to factor in things like multiplayer & people buying it at launch to ensure that there are actually players. As time goes by, multiplayer modes & whether they will actually be active or not (especially in the case of EA) become more of a gamble.

  2. Surprising really. From what I have heard it is not in any way a bad (buggy/unbalanced) game, might not be some people’s cup of tea granted.

    But with all the advertising, I would have thought it would be Sony’s signature game, something a little iconic and for all ages like LBP was.

  3. I think it’s suffering from terrible placement in the games’ calendar as there are truly massive franchises releasing for Christmas and this relative unknown (and relatively niche genre) is hurting quite a bit.

    • Agreed, I wonder how it would have done if it wasn’t pushed back, or pushed further.

  4. Should have been a summer release with better and longer pre marketing behind it.

  5. It’s a game no one wants to play yet and stop releasing every game in November!

  6. I don’t get it, it’s a pretty decent game and there is no reason why it got poor sales.

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