Soul Sacrifice, the PS Vita’s promising looking third person adventure/battler, lands on the 1st of May in Europe. The game, which effectively replaces a missing ‘Monster Hunter’, offers up co-op play, lots of character customisation and – according to PlayStation – “frantic real-time combat.”
It’s got some heavyweights behind it too, designer Keiji Inafune and composer Yasunori Mitsuda are both involved with the ambitious project.
Pre-ordering the game (we’re not entirely sure whether this applies to the digital version at the moment) nets you the Japanese voices (which you can, bizarrely, buy separately if you choose), two costumes and three magic items – Spirits’ Flamepike, Spirits’ Blightstone and, er, Spirits’ Fulgurwood. Curious things indeed, pre-orders.
“I’m excited that we are finally able to announce the release date of Soul Sacrifice. I have put all my passion and soul into the game’s concept and my talented team has made an incredible effort to create the best game it could ever be. I’m confident that we’ve created an extremely engaging game that you will enjoy playing,” said Keiji Inafune.
“The game has become nothing like any other game with an original and deep world settings which could only be possible in a dark fantasy environment. I’m looking forward to you being able to experience the unique adventure of real heroism in Soul Sacrifice. Immerse yourself in the world of Soul Sacrifice and have fun playing it!”
Read our preview of the game here.
Kennykazey
Perhaps not the best pre-order incentive, but as I’m getting this game anyway I’ll take what I can get.
Tuffcub
Competition for Japanese developers: Make a game and NOT include the word “Soul” in the title.
colmshan1990
Or the words ‘Final,’ ‘Fantasy,’ ‘Legend’ or ‘Mario.’
avengerrr
or perhaps RPG o.0
Sympozium
Hunter. Gundam. Musou?
Taylor Made
May man that’s a long way
avengerrr
This what happens when consumers informally popularise something, the companies start cashing in.
Shame there is no news on an EU demo for people who can’t be bothered to reset their Vita, which I wouldn’t blame them for.
Having played the JP demo there is lot of attention and refreshing features to the game. May seems to make sense with March being filled to the brim on the Vita. Can’t say I’ll pre-order though.
Broonba
Man, that looks ace. Cannae wait till May……wish it was out sooner.
Sympozium
Good timing, bit silly to somehow charge for the JPN V’os and I do hope the pre-order incentives are amazing like… wow costumes *rolls eyes* What does it mean for armour? can you craft in this game?
avengerrr
It’s a while but if I remember correctly armour/defence and appearance are slightly different in this game. I crafted my character and could customise completely how she looked and there was some neat costumes and customisation. But the costumes were never about defence, just style. Defence/armour were just stats.
http://www.flickr.com/photos/playstationblogeurope/8425842205/
http://www.flickr.com/photos/playstationblogeurope/8426933940/in/photostream/
And personally I think the they are pretty decent. Places like Zavvi sometimes do public pre-order discount codes which shave a few pounds of too, although whether the bonuses apply I don’t know; a bit tricky online.
KeRaSh
Am I the only one who thinks the Japanese voice thing is ridiculous? They already have these files. Why wouldn’t they include them regardless of when you buy the game?
Thank god Level 5 didn’t come up with such a stupid idea with Ni No Kuni…
billsmugs
Leaving out the Japanese voices is great for downloads with Vita’s limited memory card space (I wish all downloadable games came with just the language for your store and let you download the others individually if you wanted them), but charging for them? That’s just bizarre! It’s also a pretty pathetic pre-order bonus; order the game early and get the option to turn the voices into what for most people will be unintelligible gibberish (you get the items too, of course, but it’s still a little odd).