This bit had me scratching my head… but we loved every second of it!
Media Molecule are still all about community creativity, and plan on using the PS4 to “cut through all the crap” of the creation process, as Alex Evans put bluntly. They just want to let you record your dreams more directly.
All with some some lovely hand drawn animations illustrating all of their crazy ideas, he explained the difficulties of creation, and how they wanted to avoid struggling with vertexes, lighting models and even the trickiness of LBP’s creation tools, and just let people create whatever they wanted… using the Move controller.
Yes, Media Molecule are head over heels in love with the Move, and in the demonstrations, showed off how very quickly you can create a 3D sculpture. Every action you make is recorded by the PS4 (a little like Draw Something), so you can see a sculpture evolve over time, as you share with your friends.
Of course, you might not be any good at sculpture, and this alone does not make a game! So, harnessing other people’s creations, you can bind all these elements to create 3D worlds and games. All of this happening in the background, as an aqueduct, a bunch of houses and then the building blocks to create a large tower sprung up all over the place.
As the camera panned upwards to show a little actual gameplay, we think, we saw Mark Healy and a friend using their Move controllers to have two sculpted characters dance around an electric guitar. After a while, Healy’s character picked up a guitar, and suddenly more people are joining in for a bit of a jam session.
All on the Move.
Whether or not it lives under the LittleBigPlanet umbrella is up for debate. We have absolutely no idea what this game is going to end up like, or, in fact, anything beyond sculpting, creating, rocking out and that it’s on Move!
Who cares, we just want to live inside Media Molecule’s dreams.