Microsoft Confirms Daily Internet Check, Publishers Decide On Pre-Owned Fees

Microsoft has sensibly decided to issue a FAQ, a series of bullet-pointed info snippets, in order to attempt to clarify the recent PR bumbles that came forth after the Xbox One was revealed a couple of weeks back. On their own official news blog, they’ve made three new sections which detail most of the issues potential customers were having.

“Because every Xbox One owner has a broadband connection,” says one section talking about the Xbox One’s ability to tap into ‘the cloud’, “developers can create massive, persistent worlds that evolve even when you’re not playing.”

It mentions that you’ll need to install (and sign into Xbox Live) before playing a game. “After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud.”

1.5Mbps broadband needed

Xbox One needs to be online once every 24 hours or games won’t work

It’s up to publishers whether or not they charge a fee to sell on a game

You won’t be able to rent or loan games at launch

“So, for example, while you are logged in at your friend’s house, you can play your games.”

The posts mention “a broadband connection of 1.5Mbps” which shouldn’t trouble most users (although their statement that the average is 3Mbps means very little).

The important bit is the requirement for the system to ‘check in’ every 24 hours. “While a persistent connection is not required,” the post states, “Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend.”

“Games that are designed to take advantage of the cloud may require a connection.”

“With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.”

And on pre-owned: “Some gamers choose to sell their old disc-based games back for cash and credit,” say Microsoft. “We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.”

That’s nice, but it doesn’t stop publishers charging. “Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers,” it says, but “third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers.”

“In addition,” it adds, “third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.”

Crikey.

Some are expecting Sony to offer a similar method to publishers with the PS4.

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86 Comments

  1. That last bit does not sound good at all, but I fear that Sony have the exact same system in place.

    Also, I read on IGN’s article that you can only loan a game to 1 friend and up to 10 family members can share a shared game library.

    • Yep, that’s true. I just didn’t want to copy the entire thing or make about 5 posts out of the same info.

      Either way, doesn’t look good for Microsoft and I hope Sony are in control.

      • Fair enough, I just thought i’d share that info too. The strangest thing about loaning the disc to your one friend is that you have to of been friends of Xbox Live for more than 30 days. It’s just an odd restriction.

      • I assume it’s so you don’t make up fake friends or something, although not sure how that would benefit the user.

    • Actually it says loaning is not possible. You can give your game away…

      • You’re right.

        “Loaning or renting games won’t be available at launch”.

        I’ve never heard anything like it before.

        The fact that the whole trade-in market seems to be dependant on the publisher strongly suggests to me that Sony have the same problem.

  2. That 24 hour rule is insane. Problems could crop up anywhere leading to your internet being down for 24 hours or more. You’re effectively locked out of somethingyou own if thst happens.

    Moving and dom have internInternet at your new place? You’ve got an expensive paper weight. I get trying to battle piracy but this is an example of consumers not owning what they bought.

  3. If I was thinking of buying the X1 this would have put me right off.
    I needed a new router a few weeks ago which took a week for delivery so that would of meant no gaming for six days.
    If you buy a traded in game you might not be able to play it…. Nice one MS.

  4. Which means you can’t borrow your friends a game, because you have to transfer the license and when that’s done, the license can be transferred back. Also your friend has to been on your XBL friendlist for 30 days….. :D :D :D :D O_o This is so “Microsofish” and quite surprised they even managed to make it more stupid then rumours originally warned.

    Also if you wan’t to sell your game to a store, it has to be a store which is a “participating retailer”, woav.

    And the 24-hour checkin is just stupid and a huge problem for many people.

  5. “participating retailers” is despicable. It means that 14-year-old kids can’t stick their old games in the paper, on eBay or sell them/swap them with mates. Gross.

    • “third party publishers can enable you to give games to friends”

      Thanks a fucking lot.

    • Love the notion that kids would think to list games in the paper. :D

      • I don’t think they know what newspaper is..

    • This sounds to me like part-ex will eventually be exclusively though Game in the UK then. Part exchanging a game in that shop is already one of the worst things a human can endure.

  6. So publishers can chose to not just have online passes, but game passes now? That really sucks, and I wouldn’t be surprised if Sony were going down the same path. “Do the right thing” might end up meaning “we’ll let the publishers screw you over, not us”.

    Loaning a game is a great idea, but I’m sure they’ll be restrictions on how much or how long you can play it for before having to cough up some money for it.

  7. Not getting an X1 as a result of this.

    • In all fairness I still don’t think this effects the majority of xbox owners/followers. The average person nowadays buys fifa n cod for the year n that’s about it. They get over 1000 hours of gameplay from both n wouldn’t even consider trading games in. The problem that the X1 has is that it needs a bigger draw than games… Oh wait there’s that oddball tv capability. Sony have ticked all the right boxes so far for fans but in this day n age, what’s the point in upgrading to the PS4 if it’s just games that will be out on ps3 as well (mostly)?

  8. Phew, thank God when the net is down I can still watch live TV, I was worried with this 24 hour thing it would become useless.

    Seriously though, Microsoft need to make this information known to every buyer, or I can see many casual buyers being more than a little miffed when their spanking new console refuses to play games the day after they get it home….. Or when they get it home.

  9. “Because every Xbox One owner has a broadband connection,”

    I’m shaking my head, this is smarmy sales patter and that line alone made me completely disinterested in anything else they had to say.

    I know, because it’s the shoddy sales patter I try to avoid starting myself.

    The best advice I was told in sales is “The more you lie, the more they buy” and to never do it.

    Not every XboxOne owner will have internet….

    • I thought that, I also can’t understand how it can be taken positively, it’s just a bizarre statement to make.

  10. Today will go down in history as the day the Xbox One died.

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