Coming out on top in this week’s WeView vote was Injustice Gods Among Us. Developed by NetherRealm Studios, the creators of Mortal Kombat, Injustice brings together a host of DC heroes and villains for a battle of epic proportions between good and evil.
I haven’t played Injustice, and nor did we review the game here at TSA. However, in a recent What We Played article Aran did describe the game as “a slower, easier but still good, version of Mortal Kombat with a decent, but short story”.
Be it throwing chattering teeth with The Joker or hogtieing Doomsday with Green Arrow, there’s a constant playful charm in doling out moves. And unlike Mortal Kombat Vs DC Universe, Injustice boasts a stable netcode, where streamlined matchmaking and lag-free fights make for a solid online offering. A pretty heroic effort all told, then. But one that falls short of super status.
With slightly more praise for Injustice was IGN, who scored the game an 8.2, whilst reaching the verdict that…
Given the success NetherRealm had with Mortal Kombat, it would have been easy to clone it and swap in new characters… and yet it didn’t. Instead, it kept what worked and built upon it to make Injustice: Gods Among Us an exciting, unique-feeling fighter at the beginner level, and a deeper, more interesting one at the advanced level. Story mode is a pleasant surprise, but the real reason to play is the thrill of harnessing the god-like powers of some of the most overwhelming figures in the comic realm. The jury’s still out on whether or not it presents a fair fight, but it’s definitely an enjoyable one.
Now it’s over to you – what did you think of Injustice Gods Among Us? How does it compare to NetherRealm’s previous success that is the Mortal Kombat franchise, and how well were your favourite DC icons portrayed? Let us know in the comments below. Be sure to give the game either a Buy It, Bargain Bin It, Rent It or Avoid It rating. Get your thoughts down by Sunday evening, and we’ll have the verdict article up the following day.