Mirror’s Edge 2 Will Focus On Combat As Well As Platforming

Although we didn’t get much new information out of DICE or EA regarding Mirror’s Edge 2 at E3, DICE General Manager, Karl Magnus Troedsson, recently came out to talk a bit more about the game and how it may differ from the original.

Aside from recently confirming to CVG that the sequel will take place in an open world, Troedsson also had this to say about the combat:

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Fans of the game will just have to wait and see until we talk more about the actual game is and the vital mechanics of it. We’ve shown the combat and movement now, but there’s so much more to talk about. What I can say is, this is not just going to be the same game as the last one. We’re building Faith for a new generation.

What I can say is that if the last game focussed on first-person movement, it was definitely shown in the movie here that the DICE team will be focussing on first-person combat as well, to really nail and refine that.

It seems DICE has quite the job ahead of them. Not only do they have to build a game that strikes enough of a balance between combat and platforming to appeal to the masses, but they also have to deliver a sequel that will appease fans of the original.

They’ve yet to announce a release date but we hope to hear a lot more about Mirror’s Edge 2 in the coming months.

Source: CVG

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3 Comments

  1. They announced it was open world? How the hell did I miss that? That’s massive news!

    With combat, yes, fair enough, refine it and make it both satisfying and simple to use, but it should be about buying Faith more time so she can run away. The game’s about running, not combat. That balance is going to be tricky to find.

  2. Stuff combat…that is not what Mirrors Edge is about…there are plenty of crap games that do that!

    Mirrors Edge was all about the Speedruns and Time Trials…the story was meh but damnit those Time Trials and Speedruns were amazingly hard to get 3 stars…I really hope ME2 has these…

  3. Getting increasingly worried too. Mirror’s Edge never was about combat, in the contrary, and you even got a trophy in the game for not taking out an enemy in a playthrough.
    Still hopeful, as they call it Mirror’s Edge 2, but let’s see.

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