“Prepare to die” has always been a fitting heading for Dark Souls. The harsh and unforgiving gameplay can be quite intimidating for newcomers to the series, and I expect it’s no different in Dark Souls II.
I’m yet to play the latest Souls game, but I have spent many hours exploring imaginative new ways to die in Demon’s Souls and the first Dark Souls. Despite the games’ insane difficulty I’ve found each one really addictive. No matter how many times I’ve died I’ve remained optimistic, hoping that I’ll progress a little further with each death, and eventually beat it. It can be extremely satisfying when it all comes together.
We didn’t review Dark Souls II at TSA, we all must have been too scared to [True story – ed.]. Nevertheless the game boasts an impressive 91 score on Metacritic.
We’ll take a look at Official PlayStation Magazine, who said Dark Souls II is “uncompromising in its challenge” and a “supremely balanced slasher that destroys your fingers and delights your soul with its unrivalled sense of triumph through trial”. IGN also shared the same praise for the game calling Dark Souls II “a smart, massive, and incredibly rewarding sequel”.
Did you find Dark Souls II to be a worthy sequel, or were left frustrated by its unforgiving difficulty? Let us know in the comments below, and be sure to give the game either a Buy It, Sale It, Plus It or Avoid It rating. Remember to get your verdicts in by Sunday evening for the chance to be in next Monday’s round-up article.