Review Round-Up – Super Smash Bros. 3DS

Anyone would think it’s nearly Christmas, what with it already being time for our second review round-up. Next up is Super Smash Bros. For Nintendo 3DS, one of Nintendo’s biggest hitters (pun intended) set for this holiday season. Co-developed by Sora Ltd. and Bandai Namco Games, the game hits (pun not intended) the diminutive handheld on the 3rd of October.

Our very own Blair clearly enjoyed it giving it a great 8/10, saying “If anything, Super Smash Bros. For 3DS is a precursor to the main event – the Wii U version – which is arriving later this year. It’s a handheld game at heart, so it can be excused where it falls short in certain modes, and it brings a wealth of new functionality to the series, including character customisations in an already expansive roster. The 3DS was never the place for Smash Bros., but with online functionality proving itself and the game playing extremely smoothly, it’s quite an impressive fit.”


It certainly looks like Nintendo have maintained their excellent quality control.

IGN – 8.8/10 “Smash 3DS is impressive and, for the most part, feels right at home on 3DS. The multitude of ways to play and awesome customization gave me many reasons to keep fighting – and I’ve been at it for more than 45 hours already. It all produces a fun feedback loop of engaging in matches to unlock custom moves and trophies, then jumping into another match to try out the new stuff. Even the online modes feel carefully considered and focused on what the series does best, and what the 3DS can reasonably do.”

Polygon – 9/10 “The fourth Super Smash Bros. is more than just brawling; a lot more, in fact. I’ve spent far more time collecting loot, doing Classic mode playthroughs, participating in Smash Runs and pushing my high scores in various minigames than I have actually fighting other people. Super Smash Bros. 3DS hasn’t been compressed as much as it has been tailored. And as unlikely as it may be, it fits like a glove.”

Destructoid – 9/10 “Super Smash Bros. for Nintendo 3DS delivered just about everything I wanted out of it, and then some. I’ve grown attached to a number of newcomers, I’ve played more online matches than I ever did with Brawl, and I’ll be tackling all of the single-player content for weeks on end. I’m all in again thanks to Smash 3DS, and it’s made me even more excited for the Wii U version later this year.”

Joystiq – 4.5/5 “While there are definite areas where Nintendo could improve on Super Smash Bros. in an inevitable sequel, this is the most feature-complete, compelling Super Smash Bros. entry to date. It stands right alongside Fire Emblem: Awakening and The Legend of Zelda: A Link Between Worlds as a game that every 3DS owner should play. Even if you can’t find a smooth online match, the wealth of single-player and local multiplayer options will keep Super Smash Bros. fresh for months to come”

Videogamer – 9/10 “Super Smash Bros. for 3DS is certainly a surprise package. Packing a substantial amount of content and the same fantastic gameplay as its home console siblings, it gives the forthcoming Wii U version an awful lot to live up to.”

Gamespot – 8/10 “I found so much raw joy in my time with Super Smash Bros. 3DS. And even though I played to the point where I was literally in pain, I didn’t have to keep playing Smash Bros. 3DS. I wanted to.”

Games Radar – 3/5 “A highly polished iteration of Smash Bros. that plays great on its own. But when you’re afflicted by latency problems in local multiplayer, you’ll suddenly become painfully aware of the 3DS version’s critical shortcomings.”


1 Comment

  1. Hoping for an even better reception to the Wii U version, that’s a serious GOTY contender for me.

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