I remember my first EGX. It was the one where a new company was grabbing all the headlines, promising cloud gaming and giving away the hardware required for free. That company was OnLive and its mission statement was to bring high quality games to a wide audience without needing to buy expensive hardware. Instead OnLive was ushering in the games as a service era, where players would pay a subscription for access.
OnLive didn’t fare too well after launch of its service, with the company closing in 2012. However just over a year ago the brand was back with a fresh focus of engaging with an audience that had embraced streaming media, at least in the form of music and movies. But it still isn’t to be it seems as OnLive has announced it is shutting once again.
The company has sold assets to Sony, with these acquisitions likely to shore up PlayStation Now. With Sony now owning both of Gaikai’s and OnLive’s cloud streaming patents the company’s position is now even stronger.