Tearaway Unfolded Will Deliver Its Important Message On September 9th

Media Molecule have been hard at work for the past year, bringing one of, if not the best game for the PS Vita to the PlayStation 4. It’s not a straight up port, but rather an adaption of the same story to suit the PS4’s controller and capabilities. As they put the final few dollops of glue and the final folds into their paper world over the next few months, they’re now able to say that the game will be out on September 9th.

They’ve also gone into what will be included in a handful of pre-order and special editions. The Pop-Up Pack will include an exclusive Journey-themed costume in the game, as well as custom decorations from Lemmings, Gravity Rush, No Man’s Sky and The Order: 1886 and the Tearaway Unfolded soundtrack. You’ll also be able to make your very own paper Sackboy and Baby Wendigo, with downloadable plans.

The Special Edition – AKA the Torn-Away Pack – includes a God of War costume, a golden stamp to adorn your messenger’s head, five custom decoartions from GoW, inFamous, The Last of Us and Killzone, as well as the Pig Crown from the Vita version. And you still get those Sackboy and Baby Wendigo plans.

But the coup de grâce really comes with the Messenger Edition, which will be retailer exclusive (read: Game exclusive) and feature the Torn-Away Pack and an Atoi plushie which, though it doesn’t make much sense seeing as she’s made out of paper, I’m hoping will be just about the cutest thing in the entire universe.

Source: EU PS Blog


  1. Why do game developers insist on giving game exclusive content. That shop is overpriced almost as much as a digital game on psn

    • The good news with that though is that the exclusive content is usually crap that no-one really gives a toss about! ;)

  2. Really looking forward to this game.

    Until Dawn at the end of August, Tearaway in September.

    October and November to fill come E3. The Tomorrow Children and No Man’s Sky?

    Either way, I’m all for the approach of fresh IP as it’s to the benefit of the games industry. Won’t sell as many, won’t create as much hype, but cool.

  3. Last year, everything was 2015. This year, everything was pre-E3.

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