More Than 850,000 Of You Downloaded The Nioh Alpha

With the Nioh timed demo having come and gone, Team Ninja has posted a breakdown of feedback received from players. According to the Ninja Gaiden developer, more than 850,000 users downloaded the alpha for its upcoming PlayStation 4 action RPG.

Generally, the response from players was positive, especially in regards to Nioh’s combat and atmosphere. Predictably, many commented on the game’s lack of information surrounding advanced mechanics and a number of UI elements, something Team Ninja is currently looking into. Here a more comprehensive look at their survey results:

– ARTICLE CONTINUES BELOW –
OVERALL
• Add tutorials regarding the game system.
• Adjust balance mainly in the opening sections to make battles fairer.
• Improve controls and camera system.
• Improve the understandability and usability of the UI.
• Improve graphic performance
Tutorials
• Implement a training stage for tutorials on basic controls and core game actions.
Action & Controls
• Improve player & camera behavior during lock-on.
• Change the conditions under which the player character becomes unresponsive when the Ki Gauge is empty.
• Expand item shortcut slots.
• Revise the objects which require holding a button and the response to the hold input.
• Improve detection for the half-circle analog stick input.
Enemies
• Adjust attack and defense parameters of enemies.
• Revise enemy pursuit of the player.
• Revise superarmor (stagger/no stagger) for each enemy and attack.
• Adjust Revenant AI.
Level Design/Stages
• Improve exploration elements such as shortcuts, etc.
• Add hints to guide players to boss areas.
• Revise the display of objects that block the view of the player character.
• Adjust fire area damage.
UI
• Improve layout and displayed information.
• Adjust text size.
• When making an offering at a shrine, allow the player to perform all actions at once.
Online
• Improve online synchronization.
• Allow the host to use the Shrine menu during co-op play with a Visitor.
• Adjust the rate at which enemy parameters increase during co-op play.
Other
• Remove durability stat for weapons and armor.
• Adjust the drop rate for equipment.
• Add a new control type.
• Implement a flow to allow players to exit a mission.
• Fix other bugs.
Although alpha and beta testing are common staples in today’s gaming industry, it’s refreshing to see a developer collate and respond to feedback so transparently.
From what we played of Nioh it holds up surprisingly well, borrowing a whole spread of ideas from other games and genres to create something familiar yet intriguing all the same.
– PAGE CONTINUES BELOW –
Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualSense at this point.

1 Comment

  1. The beta was punishing but had a definite appeal, the above changes sound promising too so i might have to have another look when it releases.

Comments are now closed for this post.