[UDATE] Sony Are Still “Working On” PlayStation 4 Neo

Sony did say they were not going to talk about Neo during E3 but the BBC have managed to get Andrew House to briefly mention the console. First he reiterated the the reason for the super console being absent, that being that they wanted to make sure they had “the full range of experiences that can take advantage of it.”

The BBC then asked “Is this indicative of a new strategy for the PlayStation, that there’s going to be more heavy-duty upgrades over the course of a console’s lifecycle?”

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“Well, to be very clear, the high end PS4, code-named Neo, that we are working on, is an addition to the existing lineup, not a replacement,” replied Andrew. “Perhaps we have an opportunity to move slightly away from just a static console that remains absolutely the same for a period of six, seven, eight years. And perhaps offer, in addition to the current PS4, something a little extra. Particularly, and I should stress this, in the area of graphic fidelity, and games that will essentially play an awful lot prettier than games have previously.”

At first glance nothing we did not know, but it is interesting that Andrew said that they “are working on” the Neo. The dev kit specs have been leaked, but after the announcement of the six teraflop Scorpio, could Sony be boosting the specs of Neo before the official reveal? The rumours were Neo was going to launch beside PSVR this October, but that seems unlikely now.

Microsoft have specifically stated that Scorpio will be for 4K gaming whilst the leaked specs for Neo indicated it would be unlikely that games would be 4K, just movies. Making Neo comparable to Scorpio would also be of benefit for developers, with the current specs they will have to create PS4 and Xbox One versions of games, which are pretty similar, then a Neo version and a 4K Scorpio version.

We await the official reveal of Neo with interest.

UPDATE: “You’ll have the same experience, but one will be delivered at a higher resolution, with an enhanced graphical experience, but everything else is going to be exactly as you’d expect,” said  SIE Worldwide Studios Boss Shaun Layden to Time.

Interestingly, he downplayed the current rumoured power difference between the Neo and Scorpio. “Is that going to be the end-all, be-all of the gaming experience? No, I think more than anything else today, we’re seeing the power of narrative move the gaming business forward more than ever before.”

Source: BBC via NeoGAF / Time

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9 Comments

  1. I doubt Neo’s specs will dramatically change. Maybe a bit of nip and tuck in design to allow things to be clocked higher.

    From what I’ve heard about 4K gaming in the last few days, it seems like Neo wouldn’t be able to run full 4K for games with its current rumoured specs. That means we’ll see better graphics on Neo, but at 1080p or marginally higher, whereas I think Scorpio is about running the same graphics in 4K.

    It could be problematic if developers aren’t interested in upping the graphics of some games, but then the majority will probably tune the settings like a PC. Should make for some interesting looking exclusives, providing they are balanced well with their PS4 counterparts.

    • It’ll be interesting to see what happens – and what exactly the differences will be across Neo/PS4 for something like Deep Down (if that ever releases).

    • Well from what I read earlier about the Neo, some chap from Sony said “You’ll have the same experience, but one will be delivered at a higher resolution, with an enhanced graphical experience”, so maybe it isn’t too late for more power if it means a native 4k output with improved graphics, unless they go for a resolution between 1080 and 4K… who knows???

  2. I read a report last week that Sony were waiting for Microsoft to give details of Scorpio before deciding on the specs of Neo, so they can trump MS’s spec and still hold the title of most powerful console.

    • I thought it was interesting that Ms announced the specs so far from release. They must either be very confident Sony won’t match it, or the neo is too far along to change it.

      • Well, Microsoft have said that they looked at bringing out something new this year but found that a true 4k console would take them another year so they decided to wait. If they assumed the Neo is releasing this year then their early Scorpio announcement might be partly to dampen any enthusiasm there might be for the Neo.
        Anyway, clever move to let anyone thinking of buying a new console in the next 12 months that there will be a better console available 6 months later.

      • Phil Spencer kind of said he wanted to make things clear, avoid more leaks, and be straight with people.

        Neo is too far along. Scorpio only possible next year because the Vega AMD GPU won’t be ready till then.

        But there are some doubts as to whether even scorpio can do NATIVE 4k.

        2k upscaled to 4k will still look amazing.

      • I think they did themselves a favour to an extent, announcing now rather than later. Their game plan seems to be Scorpio games having relatively the same graphics, but at 4K, which reduces risk of splintering the install-base a lot.

        Anyone who wants 4K video has the option in the cheaper Xbox One S, which undercuts that feature on Neo. If Neo can’t manage 4K gaming and there will be disparity in the graphics, then Sony take a riskier line and one that doesn’t quite seem so focused and beneficial. But then I’m not underestimating them on any surprises they may have up their sleeves.

      • I wonder if the “leaked” specs for the Neo are really for a PS4 Slim?
        That would make sense as AMD are closing it’s 28nm production line.

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