If you were one of the many people who watched E3, you’d know we had a glimpse at a boss battle in NieR: Automata, which allowed us to see exactly how the game looks and plays. NieR: Automata looks to keep the first game’s mix of third-person hack-and-slash combat which is somewhat familiar if you’ve played Platinum’s previous games, Bayonetta and Vanquish.
The game’s director, Taro Yoko took to Twitch to stream the game and it gives us an extended look at how the hack and slash combat and general game design works, with a deep look at the environments. Players will be able to control one character at a time, with segments that switch characters up depending where the player is at with the story.
In addition to this, enemies in the game will have a spherical head resembling Emil’s iconic grinning skull. However, their head won’t always be conveniently placed on their body, making them harder to look out for. It’s embeded below if you want to take a look at the extended gameplay trailer:
NieR: Automata is now slated for an “early 2017” release.