Pokémon Go’s First Major Patch Removes Step Tracker, iOS Battery Saver Mode

The first major patch to Pokémon Go hasn’t exactly been welcomed with open arms by the vast number of people playing the game. The biggest complaint has surrounded the removal of the step tracker, which is meant to show you roughly how close Pokémon are to your location, instead of Niantic fixing the bug that had rendered it useless.

It was this bug that caused tech-minded players to tap into the game’s API and create services like Pokevision, which showed where nearby Pokémon are overlaid on Google Maps. That service has now been shut down, with the assumption being that it was done so following a cease and desist warning for breaching the API’s terms of service.


Another detrimental change that Niantic did not document in the change notes is the removal of the “Battery Saver” mode for iOS users, which would darken your screen (but not totally off) with the phone pointing downward, in an effort to lower power usage. iOS users have also been plagued with an issue that seemingly resets progress, in response to which Niantic have posted an FAQ entry asking players to check that the game has logged into the correct account.

However, it’s not all bad news, with a number of optimisations being made that should improve the game’s stability, reduce its general battery usage, and so on.. The patch notes for 0.31.0 on Android, its matching 1.1.0 patch for iOS and this morning’s 1.1.1 patch are as follows. It’s just a shame that it’s been marred by a handful of more divisive changes to the game…

1.1.0 (iOS), 0.31 (Android) change log

  • Avatars can now be re-customized from the Trainer profile screen
  • Adjusted battle move damage values for some Pokémon
  • Refined certain Gym animations
  • Improved memory issues
  • Removed footprints of nearby Pokémon
  • Modified battle damage calculation
  • Various bug fixes during wild Pokémon encounter
  • Updated Pokémon details screen
  • Updated achievement medal images
  • Fixed issues with displaying certain map features
  • Minor text fixes

Undocumented changes

  • Removed Battery Saver Mode from the iOS version
  • Favoriting a Pokémon prevents transferring

1.1.1 (iOS) change log

  • Performance improvements in Pokemon details and list screens.
  • Correct link for app upgrade.

via Reddit

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  1. They also removed the bonus XP for nice, great and excellent throws.

    All in all, one of the worst updates I’ve ever seen for a game. Now the only real way to level up or get rare Pokemon is to go to a lure spot and hope something good appears- and lures cost real money.

    The anger at this update, and the lack of communication from the developers regarding the issues is fully justified.

  2. The update was awful, I don’t play much but it’s taken far too many Poke balls to catch even a 115Cp Weedle. The scrolling is so laggy.

  3. Worse update ever! I hate when they close down Pokèvision as that has helped me get certain pokemon with my mobile data to be used less instead of wandering about for nothing. The tracker is a huge let down and it will not help us get a certain pokemon without knowing how close it is or how far….

    Agree with @Awayze far too many low CP escape pokemons from 120 to 41…. I am level 22 and I can’t catch a pokemon with just one poke ball on a CP 68?!?!? (Margikarp)

    @colmshan1990 – You can buy Lures with in game coins just earn them from owning a gym. I try to hold 5 Gyms before cashing out 50 coins and repeat it everyday.

    • I know you can hold gyms, although that’s hard to do in small towns like mine. We’ve 8 in total, it’s impossible to get to all of them before you lose half or more.

      Pokemon Go is one of the highest grossing apps in the world for a reason, and it’s not because it’s easy to rack up coins from gyms.

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