Aymar Azaizia, Ubisoft’s head of content for the Assassin’s Creed franchise has revealed that a TV show is being worked on. He mentioned the project on a Reddit AMA but did not give any further details, so we don’t know if it will tie in with the movie, but as the show will almost certainly be produced by Ubisoft Motion Pictures the chances are quite high.
“It’s like the movie guys, we will take our time, to get sure we deliver something we can be proud of, but if you wander if it’s on our plan… YES,” posted Aymar. It is known that Ubisoft were discussing a TV show based on one of their IPs with Netflix so this may be it.
Aymar also revealed and interesting tidbit of information about the “arm” version of animus seen in the movie, which was used rather than the versions we saw in the game.
The “chair version”, are safest, and if you want the full lenght theory on Animus, brace yourself.
When you are getting into an Animus machine, the way the time goes depends on how close you are to your ancestor. If you are using Helix and someone else memory, the timescale is 1:1
So if you want to dig and information but have no idea when it happened, it could take you months or years in the Animus, that’s why Abstergo is usually using Helix with masses, to process tons of data at once.
If you are in direct line, time could flies and a couple of hours in the simulation could allow you to process weeks of memories.
The chair VS standing versions are about allowing you, or even forcing you (with the arm), to sync and remain on sync with your ancestor. A way to guarantee that the subject will be efficient quickly, but the chances of triggering a bleeding effect, and hurting the psyche of a subject increases accordingly.
Therefore seeing Abstergo pushing people because they are rushed, not caring about frying their brain, and having a post trauma process in place seemed to work well for us.
I think it’s the first time I told anyone outside of the franchise about that :D