One of the many classically styled computer RPGs that sprung up around Kickstarter over the past few years, Pillars of Eternity was very well regarded when it launched in 2015. However, where other companies tackled console development as well, such as Wasteland 2 and Torment: Tides of Numenera – which even used Pillars’ game engine! – Obsidian Entertainment stuck with PC, Mac and Linux.
That’s finally changing, as Paradox Interactive have announced that Pillars of Eternity: Complete Edition will be coming to Xbox One and PlayStation 4 on 29th August.
The real-time-with-pause combat means you can take your time in combat, but the port is being handled by a team I’ve not heard of before called Paradox Arctic, who are redesigning the interface to be more controller friendly – Obsidian themselves are focussing on other things like Pillars of Eternity II: Deadfire.
Complete Edition will live up to its name by including the base game and the two part expansion, The White March.