Unity Adds Support For Xbox One X

Flick a switch for 4K

One of the most popular game engines, Unity, has announced that it now supports Xbox One X and by the sound of it making your games extra special for the console simply requires pressing a button or two.

Unity is excited to announce that support for Xbox One X is available now. Developers will be able to create projects that can be deployed seamlessly to any member of the Xbox One family: Xbox One, Xbox One S and Xbox One X. Taking advantage of the increased power and 4K HDR output of the Xbox One X is as easy as changing some quality settings.

That sounds rather simple, so every game developed in Unity should be enhanced for Xbox One X, right?

Source: Unity

3 Comments

  1. Very interesting. I think Andrew (of Unbox fame) mentioned in his interview with Tef the indie dev’s fears about multiple levels of power for consoles. I guess this is an easy option for achieving better visuals that won’t interfere too much with the indies’ dev plans, hopefully Unity can do the same on PS4 Pro.

  2. “That sounds rather simple, so every game developed in Unity should be enhanced for Xbox One X, right?”

    No, not even close, it’s just providing compile target support, its way more than click click run…

  3. Or put another way, what has it delivered on PS4 since 2014???

    https://blogs.unity3d.com/2014/06/16/unity-for-playstation4-is-here/

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