EA Clarify How Loot Boxes Work In Star Wars: Battlefront II

I’m not going to go over the current loot box controversy, if you don’t know what’s been going on then read this, so let’s jump straight in with the news that EA are listening to the ferocious feedback and have posted a short blog clarifying exactly how loot boxes work in Star Wars: Battlefront II.

We know you have a lot of questions about Crates and progression, so we want to clarify a few things, as the complete system was not in the Beta and will continue to be tuned over time:

  • There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
  • As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
  • Crates will include a mix of of Star Cards, Outfits, Emotes or Victory Poses.
  • Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
  • If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
  • And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.

Two important things then, firstly that you have to be a high rank to use the decent Star Cards. That means that on day one, even if someone spends a fortune on loot boxes they won’t be able to use half the contents which should keep the playing field level.

Secondly, the most powerful items can only obtained by playing the game and will not be found in loot boxes. The wording of the statement seems to show that this is a direct result of the feedback from the beta, the game is out in month and the in-game economy would have been finalised many months prior to release so for EA to say they are “working towards” something it does sound like they have changed their minds.

Will you be buying loot boxes in Star Wars: Battlefront II? It’s a gamble, you never know what you are going to get but that’s because EA take advice from Han Solo…

Source: EA

Written by
News Editor, very inappropriate, probs fancies your dad.


  1. “Will you be buying loot boxes in Star Wars: Battlefront II”

    Hell no i wont, i will not even being buying the game as it stands now.

    • Agreed, I’ll be avoiding the loot boxes. The game though? All over that day one!

      • I’m with you. From the sounds of it the loot boxes are genuinely optional, good news, and I’ve got no problem with cosmetic items as micro transactions so this doesn’t seem a bad balance. Plus, none of this should affect the single player, which I’m reaaaaally excited about!

      • @ron_mcphatty

        Based on the Beta though its not just cosmetic stuff in loot boxes, you star cards are in there as in the currency you need for better guns. Someone buy loot boxes will get access to better guns and cards no matter what EA say on the matter this is pay to win. I cant see them removing these items from the loot boxes so soon before launch.

        Not a day one purchase for me im afraid, ill wait and see. If the loot boxes are like BF1 where its purely skins for guns then i will buy it.

  2. I won’t be buying any loot boxes, but hell yeah I’ll be buying the game. Even without venturing online the campaign itself looks awesome!

    People love to concentrate on the negatives these days but the core gameplay is really good fun, and you can unlock the vast majority of items simply by playing. You also still need to be good at the game so its not just simply pay to win.

    I can’t see much of an issue here myself.

  3. “you can unlock the vast majority of items simply by playing”

    Can you though, unlocks seem to be tied to either loot boxes or getting scrap currency from loot boxes at a very slow rate. Angry Joe did a video based on the rate he was getting the currency at it it takes many many hours to get enough scrap to unlock just a single gun. They dont seem to unlock by levelling up. How has anyone else not noticed this when playing the beta?

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