Bioware’s Casey Hudson has posted a short blog discussing thee studio’s next game, Anthem, and briefly mentions Mass Effect: Adromeda’s DLC which was cancelled after the game sold poorly.
“When I returned to BioWare last summer, Mass Effect: Andromeda had just been released and there was a significant movement among players asking for a story DLC that would answer questions surrounding the fate of the quarians,” posted Casey. “As you know, we were not able to deliver story DLC for Andromeda—this was as frustrating for us as it was for players, and it was something we knew we had to solve in future games.”
He describes this event as “a defining moment in refocusing BioWare’s mission” and that it had has made the team think long and hard about Anthem.
“We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games. And our games must be designed to continue delivering new stories and experiences, in an ongoing relationship with players in the worlds we’re evolving together,” he wrote.
He concludes by stating that Anthem will be “unlike anything you’ve played, but if we do it right, it will feel very distinctly BioWare.”