Giveaway: Win one of ten Project Nimbus: Complete Edition codes for Nintendo Switch

It’s competition time here on TSA and the lovely folks at Gametomo have sent us ten codes for Project Nimbus: Complete Edition to giveaway for Nintendo Switch! This high speed mech action game pulls together all of the elements from the previous releases and puts them onto Nintendo’s little handheld so you can set the future to rights while you’re on the train, the bus or even the ceramic throne.

To enter simply use the Socialman entry form below. You can enter in a number of ways, through simply signing up for the giveaway with a question, through visiting out Facebook page, retweeting and following @thesixthaxis and @tatemultimedia on Twitter, subscribing to our YouTube channel, and joining our Discord channel. The giveaway is live now and will run until 6PM UK time on Sunday 2nd June, after which winners will be picked at random and notified by email or through social media. Terms and conditions apply and our decisions are final.

Update: The giveaway form wasn’t showing on mobile for the past 24 hours (our apologies!), and so we’ve extended the competition by a day. It will now end at 6PM UK time on Monday 3rd June.

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There’s 26 missions to blast your way through, more than a dozen Battle Frames to take control of, Survival and Warfront modes and a narrative that sees you drawn into the conflict between the US-lead CFN, the Russia-led UCN, and the shadowy terrorist Children of Fallen Nations. For fans of mech games it’s perfect cannon fodder, with Lloyd saying “Project Nimbus is a fun time for those looking to fly around in a giant robot and blow things up” in our recent Project Nimbus: Complete Edition review.

And with that, all that’s really left to say is good luck!

Written by
TSA's Reviews Editor - a hoarder of headsets who regularly argues that the Sega Saturn was the best console ever released.


  1. I can’t see a form on mobile?

    • Sorry for missing this while setting the competition up. It should show up on mobile now, and we’ve made the giveaway 24 hours longer so you’ve got extra time to consider whether or not you want to click the Facebook and Discord buttons. Tricky decisions, we know!

  2. I wouldn’t worry about not being able to see it on mobile because it doesn’t work anyway. The Twitter links give back an error message “undefined”, visiting the Facebook page does nothing, and the permissions this “Socialman” want for your Youtube account are ridiculous- see, edit and permanently delete your ratings, comments and videos! No thanks.

    • Thanks for the feedback. We’ve been searching for a while for a giveaway platform that we’re happy with and do feel pretty content with Socialman in general.

      I’ve just tried the Twitter links and they all work fine for me (perhaps you’re blocking pop-up windows needed for Twitter log ins?). Visiting Facebook is tracked despite not logging in, because Socialman works by collecting an email address which it gets through entries that you’ve previously made or through asking you to then input an email.

      I’ve tried to keep things as light as possible, so didn’t ask you to log in with Facebook – there’s no net benefit as you can’t ask for likes on Facebook giveaways anymore. With regard to YouTube, Socialman’s permission request is over the top, I now realise and agree. I believe it’s a catch-all request because other YT entry options include leaving a comment on a video.

      I’m going to get in touch with Socialman and ask about this, and it’s something we’ll bear in mind in future. For now, as always, continue to use your discretion when entering competitions using social media.

      • Thanks for the detailed reply. Have you tried Gleam? I’ve used that on many websites and never had any issues with it.

      • Gleam is good, but as soon as the giveaway gets too big they charge an arm and a leg.

  3. Hi, the competition still shows as closed on my end (2nd June)…

    • Somehow that change didn’t save properly! I double checked and everything!

      • Thanks, it is working now 😁.

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