Arnie, or more precisely, the T-800 from Terminator: Dark Fate, is coming to Mortal Kombat 11 as part of the Kombat Pack and he’s arriving with quite possibly the worst impression of Mr. Schwarzenegger you have ever heard.
The T-800 has some predictably gory moves including a shotgun to the face and a nod to Scorpion’s classic call out. The finisher sees Arnie kneecapping his opponent before transporting half of his body to the future where another Terminator makes the final blow.
If you haven’t played Mortal Kombat 11 yet you can get an idea of what we thought in the review.
This game is the pinnacle of Mortal Kombat action. Fights are fluid, weighty, and gorgeous to look at. Unfortunately, that tightly-designed gameplay is bogged down by a grindy system of loot and consumables that only serves to artificially extend your playtime in the most tedious ways imaginable. There is so much heart and care put into this game, from the combat to the gorgeous visuals and memorable story, but that effort feels nullified by the desperate attempt to twist an iconic video game franchise into just another endlessly online service game.
Shang Tsung and Night Wolf are available now. Terminator will be available on October 8th, Sindel November 24th, Joker January 28th, and Spawn March 13th.
It was recently announced that the game would be getting Team Raids, a completely new way of playing Mortal Kombat alongside friends instead of going up against them in bloody, one on one battles.
In teams of three you’ll be battling a supercharged version of the MK11 roster. These raid battles happen in real time though you’ll all be on separate fight lines and will only be able to see each other’s health bars. What this means is that when you deal damage to your opponent your fellow fighters will be able to see this happen as you all contribute to wear down their health bar.
Needless to say, this is a very different way of framing co-operative play in fighting games. Typically we’re used to seeing tag team battles though Team Raids clearly takes inspiration from MMORPGs, as references by the developers.
These raid battles won’t be a cakewalk, however. The characters you face off with are much harder to kill and come tagged with perk-like modifiers that give them certain advantages, forcing players to think tactically. Luckily, you have five shared lives to use.
Timed challenges will also trigger during these fights and if every team member completes them you’ll all be rewarded with some kind of buff, helping to turn the tables on your overpowered opponent. According to NetherRealm, these aren’t particularly hard though require some thought and co-ordination. A couple of examples include standing in a marked stage zone or jumping three times.