Bringing the turn-based tactical mech combat of BattleTech to home console is something that Paradox Interactive and developer Harebrained Schemes have “actively” considered, game producer Mitch Gitelman revealed to us at PDXCON last weekend. It’s a glimmer of hope for fans of the genre on PlayStationo 4 and Xbox One, though there’s seemingly nothing currently in development.
Ever since the reboot of XCOM back in 2012, turn-based strategy games have been able to carve out a niche for themselves on consoles. So I’m sure many console-owning fans of the genre have asked “What the hell gives, dudes?” In fact, that’s almost exactly how we queried the possibility of a console port to Mitch at PDXCON, where the Heavy Metal expansion was revealed.
“I’ve got nothing against consoles at all,” he said. “I mean, I was one of the founders of Microsoft Game Studios and Xbox! So yeah, I’m in. I used to run Xbox live Arcade, so I’ve got nothing against consoles.”
“Will it? Maybe. We’ve certainly discussed it – you’ve got to be dumb not to think about it.”
Since the launch of BattleTech for PC in 2018, Game Directors Mike McCain and Jordan Weisman (who’s also co-founder and co-creator of the BattleTech franchise) handed the reigns over to Mitch to lead the development of the game’s season pass of content. Were there to be a console port, a key consideration would be who would handle it: the team Mitch has led for the past year and a bit, or a third party?
Harebrained could certainly handle any console port in house, but Paradox Interactive have leant on the expertise of Tantalus Media to manage the console versions of Cities: Skylines and Stellaris in the past, and “that’s part of the decision,” Mitch admitted to us.
So it’s been actively considered? “Actively, but we’ll see.”
With the announcement of the Heavy Metal expansion for BattleTech, Harebrained Schemes are wrapping up the three part season pass of DLC expansions for the game, with the previous Flashpoint and Urban Warfare expansions already available. Make sure to check out our preview of Heavy metal, with more insights from Mitch, ahead of its launch on 21st November.