Bungie may be searching for an Art Director for a competitive comedic title

Bungie is on the hunt for a new Art Director to work on a brand new game that is being described as comedic that will have a cast of whimsical characters. While the game has not been mentioned in the job description the game could be Matter, which was trademarked by Bungie back in 2018. All we have from that is a logo that features the game name and brightly coloured splashes behind it which looks like paint.

When it comes to the skills and experience this art director needs there is a mention of being familiar with competitive gaming. That could point to Matter, if that is the game in question, being a multiplayer title or at least having a multiplayer element to it. The job description is below:

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how art impacts gameplay, how character design can enable fan cosplays, or how character poses and environments speak to different cultures all around the world? As the Incubation Art Director, you will define the look of a new Bungie IP and work on all aspects of art to guide a prototype on the path to production. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to making a new franchise at Bungie.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Collaborating closely with team to contribute to and uphold the creative vision of the game
  • Define the look of the project and elevating other artists’ work to maintain craft quality
  • Establish style guides and specs required to define and document the art direction of the project
  • Develop milestones for art team through clear direction and sustainable scoping
  • Lead and manage the relationships of external art contractors
  • Help grow, mentor, and guide the team, including directly managing art team members

REQUIRED SKILLS

  • At least 5 years of game art production experience, including experience in an art leadership role
  • Proven track record of delivering clear and consistent visual feedback that elevates other artists’ work
  • A dedicated interest and/or desire to explore possibilities of stylized (real-time) visuals
  • Embraces a “we” culture in addition to being an outstanding collaborator and communicator
  • Comfortable building throwaway work to prove concepts as quickly as possible
  • Ability to take initiative to solve problems with excellent follow-through
  • Strong familiarity with the competitive gaming landscape

NICE TO HAVE SKILLS

  • Familiarity with development using Unreal Engine and/or Unity
  • Competency / willingness to execute as a 3d art generalist; modeling, shading, rigging, animation, lighting may all be relevant skills
  • Graphic Design and/or UI visual design experience

Of course, this is all speculation. However, the mention of comedy and whimsical characters almost certainly rules out this role being for Destiny 3, and it is likely this game is still in the early stages of development.

Source: Bungie

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.