With the Japanese government recently putting in place more stringent guidelines and social distancing measures through the coronavirus pandemic, Kojima Productions are one of many Japanese companies now switching from office work to working from home. This has had the knock on effect that the PC launch of Death Stranding has been delayed until 14th July, the company have announced today.
Following the temporary closure of KOJIMA PRODUCTIONS, we have had to delay the PC launch of DEATH STRANDING to July 14, 2020, to allow more development time amidst the current work-from-home orders in place. Thank you all for your patience and continued support!#keeponkeepingon pic.twitter.com/euOmebcdQj
— KOJIMA PRODUCTIONS (Eng) (@KojiPro2015_EN) April 21, 2020
Originally set of a 2nd June release, Kojima Productions have figured that a six week delay ought to allow them to finish the job of porting the game and release it. While PC gaming is predominantly digital these days, there will also be a physical release of Death Stranding, which includes a steelbook case. There’s no word on how this version is to be affected, but a number of publishers have had to make arrangements due to strains on the physical supply chain.
Regardless of which version you buy, you get a bunch of digital goodies, including HD wallpapers, The Art of Death Stranding digital artbook, the expanded edition of the soundtrack which will have formerly unreleased tracks on it, Chiral Gold and Omnireflector coloured Bridges Cap and Ludens Mask sunglasses, a Gold and Silver Armour Plate and Gold and Silver Power, Speed and All-Terrain Skeletons.
The PC version will also have a new photo mode, which Kojima teased his fans over in early March, saying that it would only come to the PS4 version of the game if there was enough interest. Obviously (because everyone loves a photo mode), there was tons of interest and Kojima said that the PS4 version would receive a photo mode “soon”, before adding it in update 1.12 on 31st March.
Death Stranding’s photo mode largely matches the feature set found in tons of other games out there. There’s the ability to move the camera around, exclude Sam from the diorama or change his and BB’s poses and expressions, fiddle with the aperture, exposure, focus, depth of field, contrast, and slap some filters on the image. Oh, and you can obviously give it a Death Stranding watermark.
In our Death Stranding PlayStation 4 review Tuffcub wrote:
Death Stranding is like nothing I have ever played; beautiful, heart racing, heart breaking, frustrating, epic, stunning, and utterly nuts. I laughed, I cried, I cursed, and I went to the toilet an awful lot. Death Stranding isn’t just my Game of the Year, it’s a contender for Game of the Generation too.