The number of Final Fantasy VII Remake parts is not finalised, according to Yoshinori Kitase

The Final Fantasy VII Remake Ultimania book has been released in Japan, and that large compendium has a lot of artwork as well as interviews from the development team. It is all in Japanese but some parts have been translated, specifically comments by director Tetsuya Nomura and producer Yoshinori Kitase. Parts have been translated on Twitter and the two have allegedly said some interesting things about what we could expect in the next parts of Final Fantasy VII Remake. Perhaps the biggest insight is that it is currently unknown how many parts Final Fantasy VII Remake will be split into.

Yoshinori Kitase reportedly said the following:

“We have a general idea of how the story will play out, but we haven’t decided exactly [how many parts], nor can we confirm anything,.There’s speculation that it will be three parts, but we’re just doing things one step at a time.”

Tetsuya Nomura also spoke about how many parts Final Fantasy VII Remake could be split into saying:

“If we divide the story into large parts, it’ll take longer to make. If we divide it into more detailed smaller sections, then developing it will be faster. I hope to release the next one ASAP.”

We do know that part two has been in development for a little while but we do not know how much of the Final Fantasy VII story it will cover. In our review for Final Fantasy VII Remake, Tuffcub wrote:

The game has so many wonderful touches, from Barret singing the original game’s battle sting when he completes a fight, to Don Corneo’s amazing hair and belly physics, and, of course, the music. Songs from the original game return, some almost identical, others re-worked, but all of them are toe tapping and catchy. Given the game’s somewhat erratic development, swapping teams during production, it’s just amazing how much they have crammed in. When you get to Shinra’s headquarters there’s a five minute ‘VR’ sequence that has you flying through gorgeous landscapes that must have taken months to create. Square Enix had no need to do that – a voice over and some pictures would have sufficed – but they have lavished the game with detail at every opportunity.

An utter joy to play from start to finish, packed with memorable scenes, moustache-twirling baddies, and epic battles. The first part of Final Fantasy VII Remake isn’t just polished, it’s opulent.

You can read the full review here.

Source: VGC

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.

1 Comment

  1. So what he’s saying is “we’ll sell it in lots of smaller bits and make more money before anyone realises what we’re doing” then?

    Will that make them more money than just remastering the whole game in the first place and keeping things as they were instead of some button bashing action RPG thing? Would have been cheaper, and everyone would have been happy with that.

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