New Cyberpunk 2077 trailer and Braindance gameplay revealed in Night City Wire stream – TheSixthAxis

New Cyberpunk 2077 trailer and Braindance gameplay revealed in Night City Wire stream

CD Projekt Red have shown us a fresh slice of content from their upcoming game Cyberpunk 2077. This was the first Night City Wire stream, the first in a series of streams coming in the run up to the game’s release on 19th November. The stream started off with a new trailer for the game, giving an overview of the story and showing a series of segments of action-packed gameplay and set pieces.

All the footage in the trailer came from the game’s prologue, the first few quests that set the stage for the game and the setting. That already sets you off on the path to the quest for the almost mythical biotech chip that, as has previously been revealed, leads up to Keanu Reeves Johnny Silverhands into your brain.

A few more details were revealed by Pawel Sasko through the stream:

  • The Mox was revealed as a gang in the game. Based out of a brothel and set up by a former sex worker.
  • Heading out of the city, the Badlands are seen as the seventh district, the wildlands inhabited by Nomads. This can only really be traversed by car.
  • Adam Smasher is a big fully converted cyborg in the game that we see in the trailer.
  • Ripperdocs, such as Viktor, are where you’ll go for enhancing your body. They’re more than just vendors, and can play an integral part in the story as NPCs.

Following this, CD Projekt Red also showed off some Braindance gameplay.

This is a style of mission that puts you into a recording of another person’s experiences from a BD Roller device. During this you can switch to analysis mode, letting you exit the person’s body and view the scene from a third person view, winding time backward and forward with an interesting voxel-like aesthetic. Analysis mode lets you, well, analyse stuff. You can scan items in the world, such as a gun in a person’s hand, or switch to an audio layer and analyse other sound signatures, giving you a peak into other people’s conversations.

The demonstration – assuredly the first use of the tech in the game – acts as a Batman Arkham-esque crime investigation to discover the recorded person’s death. Through the rest of the game, it will act as a storytelling device, giving you a view into other characters’ lives.

Also announced was a collaboration with Studio Trigger and Netflix to create a standalone anime series, Cyberpunk 2077 – Edgerunners, set to debut in 2022.

Cyberpunk 2077 is coming to PlayStation 4, Xbox One and PC on 19th november, with day one support and free upgrades for Xbox Series X and PlayStation 5 (though meaningful enhancements will come at a later date).

Cyberpunk 2077 has gone through a string of late delays in its development process. It was first pinned down for March 2020 at last year’s E3, before CD Projekt Red announced that they were delaying the multiplayer side of the game a few months later. At the turn of 2020, the hype for the game was picking up, but in mid-January, they dropped the bombshell that they would delay the game until September so that they could polish and refine it further. That was then pushed back further to November.

The delays naturally had fans and pundits speculating about next-gen versions of the game, and CD Projekt Red initially confirmed Cyberpunk 2077 as the first third party game to confirmed for the Xbox Smart Delivery scheme. This month, that was expanded to also include free upgrade from PS4 to PS5.

So, you like what you see? Let us know in the comments below.

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