Larian Studios’ critically acclaimed RPG Divinity: Original Sin 2 is coming to iPad, working in partnership with Apple and Elverils for the port. As great as that news is, there’s no word on a release date for the port just yet.
The game was used as a showcase for using Apple’s Metal graphics API and Xcode 12 SDK in one of Apple’s WWDC demos, revealing the port’s development at the same time. We can’t embed the video, but you can freely view it on the Apple WWDC site.
The port will feature brand new touch screen controls and UIs, as well as featuring controller support, which is a native part of iPad OS. The feature set is still being worked on, but will be confirmed at a later date, presumably on a part with other versions of the game.
In our 9/10 review of the Definitive Edition that landed on consoles and was a free update to the PC version, Steve heralded it as “almost certainly the finest RPG experience on the current generation of consoles.”
The game has been extensively supported since its original release on PC, first coming to PlayStation 4 and Xbox One with the aforementioned Definitive Edition, before receiving an impressive port to Nintendo Switch last year. For the port to iPad, Larian are partnering with Elverils once again, who worked to bring the game to Mac.
Through all of this, Larian have also released a string of free Gift Bag DLCs, which sound like cute little extras, but are much more than that. The latest of these was released for all platforms during the Guerrilla Collective streams. The Four Relics of Rivellon is actually the largest Gift Bag for the game so far, adding brand-new quest lines, stories and enemies.
Since the success of Divinity: Original Sin 2, Larian Studios have hardly been twiddling their thumbs. Instead they sparked a fresh collaboration with Wizards of the Coast to acquire the rights to the Baldur’s Gate series and start work on the stunning looking Baldur’s Gate III. That will be heading into Early Access phase this August… probably.
Source: press release