Halo Infinite has been delayed from launching alongside the Xbox Series X in November to some time in 2021, with 343 Industries citing the difficulties of development in the Covid-19 affected world and a desire to meet the expectations of fans.
Halo Infinite Development Update pic.twitter.com/TFZvXhRN9f
— Halo (@Halo) August 11, 2020
This will be a huge blow to Microsoft’s ambitions for the Xbox Series X launch in November this year, and the addition of xCloud game streaming to Game Pass Ultimate, removing a marquee game franchise from the
Chris Lee, Studio Head at 343 Industries writes:
Today I want to share an important Halo Infinite development update with the community. We have made the difficult decision to shift our release to 2021 to ensure the team has adequate time to deliver a Halo game experience that meets out vision.
The devision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVD_related impacts affecting us all this year. I want to acknowledge the hard work from our team at 343 Industries, who have remained committed to making a great game and finding solutions to development challenges. However, it is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday.
We know this will be disappointing to many of you and we all share in that sentiment. The passion and support the community has shown of the years has been incredible and inspiring. We wanted nothing more than to play our game with the community this holiday. The extra time will let us finish the critical work necessary to deliver the most ambitious Halo game ever at the quality we know our fans expect.
Thank you for your support and understanding.
Halo Infinite was the big game from the Xbox Series X games showcase in July, but drew widespread criticism for the visuals on show during the gameplay reveal. Instead of wowing fans with dramatically next-gen graphics, the lighting from the day-night cycle left the game looking flat and uninspiring.
With criticism ringing in 343 industries’ ears, the studio fessed up to the fact that ray tracing would not be available with the game at the intended 2020 release date – this may obviously change with the release pushed back to next year – and that the game was running on a PC with an older build.
Even so, the game looks and sounds ambitious with an open or semi-open world design and 343 Industries talking about how the game will be a platform for the future, with new stories from the Halo universe told within Halo Infinite instead of new games.
It also snuck out that Halo Infinite’s multiplayer will be going free to play.
Halo Infinite will be out for Xbox Series X, Xbox One and PC in 2021.