Dauntless patch 1.34 fixes bugs with new game improvements

There’s a new update available for monster-hunting multiplayer title Dauntless, ready for Slayers to download and install.


Dauntless patch 1.34 makes a number of minor improvements to the popular cross-play RPG while ironing out some bug with a fresh wave of fixes.

This follows last week’s 1.33 update which kicked off the latest Hunt Pass, loaded with 50 tiers of free and elite rewards. It also saw a complete redesign of Ramsgate, the Dauntless hub world/social space.

We recently decided to return to Dauntless for our 2020 review, scoring it an impressive 8/10 for its slightly more accessible approach to the action RPG side genre. You can catch the latest patch notes below.

Dauntless update 1.34 patch notes

Camera Improvements

  • Camera distance is now configurable.
  • Camera view is now more consistent.
  • Vertical FOV is now static, making the horizontal FOV auto-adjust when changing the screen aspect ratio. A wider screen now just means being able to see more on either side of you.
  • Reduced the amount the FOV can be changed to 75-85°, down from 35-120°, preventing fisheye.
  • Camera distance and FOV sliders are now available on consoles.


  • You can now interact with the portal driver to view the new Ramsgate cutscene.


  • Reduced the knockback on Lesser Behemoth attacks.
  • Reduced the amount of damage it takes to stagger Lesser Behemoths.


  • Reduced the knockback on Lesser Behemoth attacks.
  • Reduced the amount of damage it takes to stagger Lesser Behemoths.


  • Fixed a bug that prevented The Hunger from generating Special meter while in Overdrive.
  • Fixed a rare crash that could occur when using the sword.


  • Full-Bore Chamber’s projectiles no longer deal damage continuously after hitting the ground or a Behemoth.
  • Fixed a bug that could cause a crash when using the Full-Bore or Salvo chamber.


  • Fixed a bug that prevented buffering of inputs during the uppercut combo.


  • It’s now easier to navigate the cell list with a controller.
  • Removed the crouching animations when interacting with weapons in the Training Grounds or with vistas.
  • Reduced the range at which you can activate the ram-headbutting animation.
  • Introduced multiple improvements to localized text to prevent it from overlapping or escaping its UI elements.
  • Removed tooltips from the character creator.

Bug Fixes


  • Activating Torrent Shield on a player who already has a shield now correctly applies the shield.
  • Fixed a bug where Hunt Pass bonus loot wasn’t being distributed at the end of a hunt.
  • Fixed a spot where it was possible to get stuck on the cave island.
  • Fixed a bug that could cause aether vents to appear interactable despite being depleted.
  • Fixed a bug that caused other players to render poorly at long distance while using emotes.


  • Fixed a bug where crowns might not be shown after changing instances.
  • Fixed a bug that could sometimes cause beards to be the wrong colour.
  • The music for the “Dance Crazed” emote no longer continues playing after the emote ends.
  • The paneled lantern skin’s textures are no longer brighter than intended.
  • Fixed a bug that could cause your head to vibrate.


  • Fixed a bug that prevented quest and bounty progress from displaying at the end of a hunt.
  • Fixed a bug where blocking someone didn’t remove party invites from them.
  • Fixed a bug where the background highlight didn’t follow the mouse cursor when navigating the Journal.
  • Fixed a bug that let you select weapons from the armour selection screen.
  • Fixed a bug where purchasing a flare or banner fabric from the Personality menu didn’t clear the lock icon.
  • Fixed a bug where going to the next Journal entry might not correctly reset your scroll bar.
  • Main menu tabs no longer remain highlighted when using a keyboard to navigate.
  • Fixed a bug that caused loadout options to remain highlighted after changing screens.
  • The Vault tutorial slate no longer shows when you complete the Hunt Pass intro quest.
  • Fixed a bug that could cause the background of the main menu to disappear when rapidly changing screens.
  • Fixed a bug where Thrax weapon mastery icons were displayed as Torgadoro weapons.
  • Fixed a bug that could cause the Berzerker Vision glowing eyes to appear in the background of the main menu.
  • Fixed the alignment of various UI elements and icons.


  • Improved armour clipping on Trainer Rosk at the Training Grounds.
  • Xelya’s necklace no longer breaks as she moves.
  • Improved Xelya’s armour when viewed from a distance.

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Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.