Frontier Developments have revealed more of the huge step forward that Elite Dangerous is going to take next year with the release of Elite Dangerous: Odyssey. For the first time you’ll be able to step out of your space-faring vehicles and set foot on the landscapes of the millions of planets in the game’s recreation of the Milky Way.
This is the first dev diary that Frontier will be releasing in the run up to the expansion’s release, with Game Director Piers Jackson leading the explanation of what they’re trying to achieve.
Odyssey will bring with it newly enhanced rock and ice planets. Rocky planets will now be covered in more realistic canyons, ridges and barren seas, while ice planets bring with them the risk of cryovulcanism. However, across the board, your interactions with planets will be transformed.
Planets will be able to have light atmospheres, tapping into data that Frontier already had for each planet and now presenting it to players. They will also be able to play host to buildings and settlements that are on a “human scale” compared to the scope and size of the planetary bodies that they’re built upon.
There will be new flora, which has all been designed to be a blend of recognisable to us as plants, and seem plausible while remaining alien. A new sampling tool will let you extract genetic data that can then be traded for rewards at starports. Sounds just a little bit No Man’s Sky, in my opinion, but these days that’s no bad thing!
But the real focus is in letting you truly appreciate the scale of the first time. They want to capture the “Neil Armstrong moment” of stepping outside of your space ship for the first time, beholding just how big your craft is, and feel the cold void of space through hearing the breathing of your character in their space suit.
Elite Dangerous: Odyssey arrives early 2021 for PC, PS4 and Xbox One.