EPOS | Sennheiser GSP 602 Review

Back in black (and white, and navy).

In a bid to expand its range of premium quality gaming headsets, EPOS | Sennheiser have revamped their GSP 600 series with two new colour variants for 2020, introducing the GSP 601 and 602. Naturally, we were keen to grab a pair and test them out.

Identical in terms of specs and features, you’re getting the same headset as the base 600 model which originally launched in 2018. Although stylish in its own respect – rocking a matte black with red and silver highlights – gamers now have more choice with these two new additions. Both have colour schemes that stand out with neat accents, such as 602’s tan leatherette earmuffs or the copper plate on the 601’s mic arm, bringing some added flare to the range.

As for the base design, EPOS | Sennheiser have once again opted for a chunkier, more industrial approach which carried forward to the GSP 670. These models wrap around your head nicely, cushioning those slightly more sensitive parts of your noggin to allow for those locked-in, multi-hour gaming sessions.

Not everyone will be on board with the design and its wider profile, the adjustable arch of the headband protrudes in a way that makes it appear much larger and less streamlined than conventional headsets. It almost looks like the kind of high grade military comms pieces you’d wear over a combat helmet. However, it’s a design we’re actually pretty fond of and one that speaks to the sturdy reliability of the EPOS | Sennheiser gaming range.

So, what do you get in the box? Aside from the GSP 602 we also have two braided 3.5mm cables: one split separately into headphone and mic connections for PC (2.5 metres) and another cable for consoles and portable devices (1.2 metres), making this model suitable for almost all gaming platforms. The connector for the 3.5mm cables is nicely socketed under the left ear cup to firmly hold it in place. Unless the headset is violently ripped from your head, there’s no chance the cable will get brushed or pop out during play.

Setup takes just a few seconds, though as with the many of headsets there’s a compromise in terms of customisation. PC gamers will have the luxury adjusting audio and mic levels, with extra layered effects and modifiers, but on consoles and other devices you won’t get these same dynamic options and are relying on the system software. Using the GSP 602 is blissfully straightforward, though. There are no finicky buttons with a big dial on one ear to adjust volume while the mic arm can click upward to mute it.

Using the GSP 602 for long periods is fairly comfortable thanks to the padding and overall weight distribution. Depending on how you adjust the headset and the contact sliders in the headband the pressure placed on top and around your head can be tweaked and tailored to maximise your comfort. It’s well worth experimenting to find a fit that suits you.

Overall, the sound quality this closed headset offers is more dynamic than the GSP 300, offering bass without the boom and clearer tones that enhance both cinematic set pieces as well as the nail baiting tension of competitive online skirmishes. As a result, it has become my go-to choice of headset for multiplayer games such as Rainbow Six Siege, Rogue Company, and Dead By Daylight.

Although it's pricey at an RRP of £199, the EPOS | Sennheiser GSP 600 range is another top quality headset in the manufacturer’s growing selection of gaming peripherals. The combination of superb sound quality, style, and comfort really stands out even if they aren't stuffed with the flashy features of other gaming headsets in its price range. That said, the bulkier profile of these headsets may not be the look you’re going for.
  • Easy to configure on all devices
  • Comfortable design that clamps nicely on-ear
  • Sturdy build with high quality materials
  • New GSP colour schemes add flare
  • Too bulky for some
  • Steep price point
  • Non-removable mic
Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualSense at this point.