Star Wars Squadrons released last week allowing players to pilot iconic Star Wars vehicles like the TIE Fighters and X-Wing, with a campaign told from both sides of the war and in multiplayer. Star Wars Squadrons launched with three modes in total including the single player campaign, and the multiplayer modes Dog Fight and Fleet Battles. There are also six maps to carry out battles in which are Yavin Prime, Esseles, Nadiri Dockyards, Sissubo, Galitan, and Zavian Abyss.
Players may be expecting more modes or maps to be added, but it seems EA will not be adding more content. In an interview with UploadVR, Ian Frazier, Creative Director on Star Wars: Squadrons, said:
“Never say never, so to speak, but as far as our philosophy goes we’re not trying to treat the game as a live service. We don’t want to say, ‘It’s almost done!’ and then dribble out more of it over time, which to be honest is how most games work these days. So we’ve tried to treat it in kind of an old-school approach saying, ‘You’ve paid the $40, this is the game and it’s entirely self-contained. We’re not planning to add more content, this is the game, and we hope you understand the value proposition.’”
It was also confirmed that there will not be an Oculus Quest port. So, the three total modes and six maps will have to do for those who are playing or planning to pick Star Wars: Squadrons up. In our review for Star Wars Squadrons, Dom wrote:
“Star Wars Squadrons has taken an impressive first step in revitalising the Star Wars fighter pilot game. With a tale that feels like a genuine part of the galaxy far, far away, and space combat that gives you the tools to be an X-Wing or TIE fighting ace. Whether you’re on the light or the dark side of the Force, this is a game that Star Wars fans need to play.”
You can read the full Star Wars Squadrons review here.