Every game playable on Xbox One will play on Xbox Series X|S on day one (except for Kinect)

Microsoft have confirmed quite definitively that every game that’s playable on Xbox One will also be playable on Xbox Series X|S on the day of launch. That includes all the Xbox and Xbox 360 games that were made available through backward compatibility, with only the few games that require Kinect being incompatible.

– ARTICLE CONTINUES BELOW –

It’s an impressive feat, and backs up Microsoft’s statements of intent from all the way back at E3 2019 when the Series X was still known as Project Scarlett. That announcement came as Microsoft ended their backward compatibility programme for Xbox One to focus on ensuring universal support for the upcoming console, capping off the already impressive work that they had done in making previous generations compatible on Xbox One and then enhancing several titles in select ways on Xbox One X.

You can see all the Xbox and Xbox 360 games that are compatible here.

Xbox Series X will play all of these games at their highest possible resolutions and frame rates, enabling whatever Xbox One X enhancements were intended. The Xbox Series S, meanwhile, will play and enhance games to the maximum that was possible on the Xbox One S, again stabilising frame rates and dynamic resolutions.

Those enhancement efforts are continuing on Xbox Series X|S. Microsoft have stated that developers can go back and add new performance targets for the newer consoles with just “three lines of code“, which is admittedly a bit hyperbolic. Still, there’s other initiatives, such as Auto HDR using machine learning to add HDR to games that weren’t designed for the expanded dynamic range, which is actually enabled by default unless Microsoft identify unintended consequences to the technique.

More selectively, Microsoft are also able to double the frame rates of backward compatible games, jumping form 30fps to 60fps, or from 60fps to 120fps. This is much trickier to do, and so being applied on a case-by-case basis, but has already been demonstrated with Fallout 4 hitting 60fps on Xbox Series S.

Over on the PlayStation 5 side of things, Sony have been able to state near universal backward compatibility support, with just 10 games that were found not to work on PS5. As with Xbox, the PS5 will use its additional power to boost game resolutions and frame rates up to their programmed limits for PS4 or PS4 Pro. This means that God of War can play at 60fps in its performance mode, while Ghost of Tsushima seems to have a dedicated graphics mode for PS5 to play at 60fps, double what the PS4 Pro’s modes allow.

Source: Twitter

– PAGE CONTINUES BELOW –
Written by
I'm probably wearing toe shoes, and there's nothing you can do to stop me!

3 Comments

  1. Who wants to guess when the first not quite so backwards compatible game is discovered? Because even with 57 years of testing, something is going to slip through. It may well be some obscure game that goes wrong under very specific circumstances, and it may take a while for anyone to notice. But there’s absolutely no way it’s going to be perfect.

    Sony found 10 out of 4000+ games that won’t work, and at least 2 of those are supposed to be getting fixed. MS have at least done some work to get those few hundred pre-XBone games running. Have they been doing work apart from testing them on the X/S to fix any problems?

    They also just say all those games “will be available”. They’re not even making any claims that they’re going to run perfectly. Sony have said “we’ve done our best, a handful won’t work, the rest probably will, mostly, some things might not work as expected” while MS are just claiming “We put all those hours in, be impressed. All those games will be available. Please try and assume that means they’ll all work perfectly while we don’t make any claims either way for legal reasons”.

  2. ‘The Xbox Series S, meanwhile, will play and enhance games to the maximum that was possible on the Xbox One S, again stabilising frame rates and dynamic resolutions.’

    Can anyone (normal people) really tell?

    ‘Xbox Series X will play all of these games at their highest possible resolutions and frame rates, enabling whatever Xbox One X enhancements were intended. The Xbox Series S, meanwhile, will play and enhance games to the maximum that was possible on the Xbox One S, again stabilising frame rates and dynamic resolutions.’

    So it will be as good as possible?

  3. I’m rather excited by the next gen and while I really want one or t’other of XB or PS5 I’m struggling to think what I’ll be missing out on by leaving it a good while to dive in. I’ve got a mahooosive back catalogue of games to play and while the PS Plus Collection interests me again I’ve got myriad still to play on my Switch and Game Pass (son uses PS4 for Fortnite and that’s about all). Think I’ll try and not be an early adopter and see how things look when the dust settles. I said try mind you….

Comments are now closed for this post.