Final Fantasy XVI world and character details revealed by Square Enix

Back in September, Square Enix revealed Final Fantasy XVI for PS5 (maybe PC). Now a lot more details about the world and characters of Final Fantasy XVI have been confirmed, with medieval styled world embracing its past while offering something different. The world of Final Fantasy XVI is called Valisthea and it is a land covered in Mothercrystals that release aether and allow people to use magicks. Around each Mothercrystal different nations have risen. They have co-existed but now a Blight is going across the land and shattering the peace that was plentiful.

There are six realms in Valisthea and they are The Grand Duchy of Rosaria, The Holy Empire of Sanbreque, The Kingdom of Waloed, The Dhalmekian Republic, The Iron Kingdom, and The Crystalline Dominion. Descriptions of each realm can be found below.

The Grand Duchy of Rosaria – Long ago, a group of small independent provinces in western Valisthea found strength in unity, and formed the Grand Duchy of Rosaria. After years of relative prosperity, the duchy now finds itself threatened by the spread of the Blight—a threat that, left unchecked, would doubtless usher the realm to ruin. Rosaria draws its aether from Drake’s Breath, a Mothercrystal situated on a volcanic island off the coast. The Dominant of the Phoenix, Eikon of Fire, is enthroned as Archduke when they come of age.

The Holy Empire of Sanbreque – Sanbreque is the largest theocratic force in Valisthea. The Empire’s holy capital Oriflamme is built around Drake’s Head, the Mothercrystal that blesses the surrounding provinces with abundant aether. The people happily take advantage of this, living in comfort and security under the watchful gaze of the Holy Emperor, whom they worship as the living incarnation of the one true deity. The Dominant of [Unknown] serves as the empire’s champion, taking to the field in times of war to rout its enemies.

The Kingdom of Waloed – Waloed claims the entirety of Ash, the eastern half of Valisthea, as its dominion. The kingdom’s control of the continent has oft been tested by the orcs and other beastmen who make their home there, but the current ruler of the realm—Dominant of [Unknown]—has succeeded in quelling their rebellions. Using the power of the kingdom’s Mothercrystal, Drake’s Spine, this new king has built up a mighty army, with which he now seeks to test the borders of his neighbors.

The Dhalmekian Republic – The Dhalmekian Republic is made up of five states, from which the members of its ruling parliament are drawn. Its Mothercrystal, Drake’s Fang, is half-hidden in the heart of a mountain range—the republic’s control over it, and its aether, securing the obedience of the large part of southern Valisthea. The Dominant of Titan, Eikon of Earth, is installed as a special advisor to parliament and has a significant say in its decision-making.

The Iron Kingdom – A small group of islands off the coast of Storm, the western half of Valisthea’s twin realms. Here the Crystalline Orthodox, an extreme faith that worships crystals, reigns supreme. The Iron Kingdom controls Drake’s Breath, the Mothercrystal that sits at the heart of one of their islands—long a source of contention with neighboring Rosaria. Isolated and aloof from the mainland nations, the Ironblood speak their own language. Orthodox doctrine judges Dominants to be unholy abominations, and any unlucky enough to be born on the islands are executed.
The Crystalline Dominian – The Crystalline Dominion sits at the heart of Valisthea, built around the tallest of all the Mothercrystals, Drake’s Tail. Many bloody battles were fought for control of this small plot of land due to its strategic importance, till the warring realms finally agreed to an armistice. As part of the peace treaty, the islands around Drake’s Tail became an autonomous dominion led by a council of representatives from the surrounding nations—each realm enjoying equal claim to the Mothercrystal’s blessing. No Dominant makes their home there.
The Dominants that are mentioned in each realm’s description are men and women who can control creatures called Eikons, which are similar to Summons. One of those Dominants is Joshua Rosfield, the second son of the Archduke of Rosaria. The Eikon he controls is the fire bird the Phoenix and he is not really a fighter. The fighter is Clive Rosfield who is Joshua’s older brother. After winning a tournament Clive becomes the First Shield of Rosaria, the protector of the Dominant. A tragedy shakes Clive’s life and sets in motion the events of the game. The third character to be revealed is Jill Warrick, a ward of Rosaria. She was taken from the Northern Territories so peace could be established between the regions, and she has been raised alongside the Rosfield brothers.

It could be a while before we see a full release, with Director Hiroshi Takai adding, “It may still be some time before we can get it into your hands. However, I promise it will be worth the wait!”

Source: Final Fantasy XVI official site

Written by
From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.