Spider-Man: Miles Morales New Game Plus mode explained

Unlock new Spidey powers and more in your second playthrough.

One feature that has become increasingly popular in video games is the option to wind back to the beginning while keeping all of your powers, items, and unlocks. Marvel’s Spider-Man: Miles Morales is the latest PlayStation exclusive to offer a New Game+ mode similar to some of Sony’s other big hits from the past few years including God of War, The Last of Us: Part II, Horizon: Zero Dawn, and Ghost of Tsushima.

Thankfully, unlike the original Marvel’s Spider-Man, you won’t have to wait to access New Game+ as part of a future update. It’s there from day one, allowing you to restart Miles’s journey once you’ve watched the credit roll.

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New Game+ is a great way to refamiliarize yourself with a game months or years after your original playthrough, without having to fuss around with collectibles, customising loadouts, or filling out skill trees. However, Insomniac have worked in some additional perks and features to encourage players back for a second helping.

Firstly there’s the bonus Ultimate difficulty setting, ideal for those mega fans and completionists seeking the game’s toughest challenge. This will dial up your vulnerability to attacks while also making enemies more aggressive in the combat and stealth sections of Spider-Man: Miles Morales.

New Game+ also packs in a fair number of Spidey upgrades that can only be accessed when you start over. We’ve listed them below.

Spider-Man: Miles Morales New Game+ Unlocks

Spider-Training Suit  (with Power Transfer Mod) – Turn off Camouflage early to transfer a portion of the unused Camouflage Energy to Venom Power.

Threat Sensors Visor Mod – Temporarily slows time after a Perfect Dodge.

Venom Shield Suit Mod – Spending a full Venom bar to heal triggeres Venom Shield, which last 5 seconds, blocks all damage, and Venom Stuns melee attackers.

Let’s Go! (Combat Skill) – Allows a third Finisher to be banked.

Unseen Force (Camouflage Skill) – While Camouflaged, the Combo counter no longer resets, and a bonus Combo point is generated per attack.

Bio-Electric Instincts (Venom Skill) – Mega Venom Blast automatically triggers before a fatal hit at no cost. Can happen only once per combat encounter.

Web-Shooters Gadget Upgrade – Increases max Web-Shooter ammo capacity by 2.

Holo-Drone Gadget Upgrade – Holo-Drone explodes when it deactivates, knocking enemies back.

Remote Mines Gadget Upgrade – Gain Venom when standing in a Remote Mine’s area of effect as it explodes.

Gravity Well Gadget Upgrade – Increases the Gravity Well’s area of effect.


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Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.