XIII Remake has been patched, includes bug fixes and game improvements

When the XIII Remake was released the reception for the return of the first person shooter was not good. Players and fans of the original XIII have reported numerous issues with the XIII remake, and by all accounts the game is currently not worth the money. The issues are so prevalent and the outcry widespread that Microids issued an apology about the state of  the game

They have now released a new patch for the game which is now live on PC and PS4  and should be coming soon for Xbox One. “This patch fixes some of the issues you may have encountered since the beginning of your adventure,” say Microids, “The teams are working relentlessly to provide you with regular patches to improved playing experience.”

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Rather than list everything that has been fixed we have a summary of issues that have been patched,

  • Weapon improvements (balancing, animations, tweaks, notably on ADS on machine guns, some audio)
  • Better Gameplay experience : AI bugs where enemy would not react, in-game objective markers, UI glitches, new narrative sequences, more user-friendly pickups, achievements tweaks, various bugs related to checkpoints and potential blockers
  • Art debugging and improvements (various collision and occlusion bugs, optimization, animation glitches, a lot of polish in levels – adding VFX, light, etc..)
  • Notable fixes on users feedbacks : mouse sensitivity, weapons animations and sounds (partially)

If you missed it you can read the apology from Microids below,

The highly anticipated remake of XIII, awaited by many fans, came out earlier this week. Unfortunately, players expectations have not been met by the launch version and we hear loud and clear the legitimate criticism and disappointment.

First and foremost, we would like to offer our most sincere apologies for the game’s technical issues. In its present state, XIII does not meet our quality standards and we fully understand players’ frustrations. The pandemic has impacted the game’s production on many levels. Pivoting to home working for the teams has added unexpected delays in the development schedule and the QA process. We hoped we would be able to provide a Day One patch fixing all the issues but the development of this update is taking more time than expected.

Source: Microids

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