Released back in July 2019 on PlayStation 4 and Xbox One, Sea of Solitude is heading to Nintendo Switch in a brand new Directors cut. The new version was announced during The Game Awards pre-show by Connie Geppert from Jo-Mei Games.
We gave the original version a fabulous 9/10, “Clever, emotional and raw, Sea of Solitude is a personal journey that at times you feel like you’re intruding on. It is resolutely truthful and, just as Kay turns aspects of herself inward and outward, you can’t help but consider your own place, both amongst the people around you and inside your own head.”
We also had a good chinwag with Connie before the game was released. The game is partially based on her own emotional journey following a relationship break up.
“Sea of Solitude is by far the most personal project I have ever made,” said Connie, “I think this is what artists do, if you want to touch the heart of someone else you have to talk about what you are going through. You often find that the most touching songs are written after a break up, so why can’t we do the same for games?”
Although large parts of the story are based on Connie’s personal experiences, planning the game with the rest of her team allowed them to fold their own issues into the game as well. “We were always calling [Sea of Solitude] the ‘therapy group’”, said Connie, “At the core it’s my story, but with many other people stories too. It’s important that you know that.”
The original version of the game was released by EA as part of their EA Originals label but the new Nintendo Switch version publish has a new publisher and you may be familiar with the name, it’s Quantic Dream.
Sea of Solitude: The Directors Cut will launch on Switch on March 4th,