Fitness Boxing 2: Rhythm & Exercise Review

Punching the air.

Nintendo seems to be going hard on fitness games at the moment. With Ring Fit Adventure, the free Jump Rope game, the original Fitness Boxing, and now this sequel sequel, the Nintendo Switch is one of the best consoles for those hoping to stay fit. Because of this though, it’s natural that you expect a high standard from them. After all, anyone who’s made it through a session of Ring Fit Adventure will be able to tell you just how effective that game is at getting you moving/making you feel like you’re dying.

Fitness Boxing 2 is a very different style of fitness to the one presented in Ring Fit, but it is, unsurprisingly, the exact same kind of fitness offered by the first Fitness Boxing. When I say it’s the exact same, I really do mean it in nearly every sense.

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I know what I wanted from Fitness Boxing 2, and I also know what we got. Fitness Boxing 2 is an improvement on the original game, but only barely. It has a wealth of excellent accessibility options, wherein you can avoid motions you can’t make and tweak other essential things, but aside from a couple of new instructors, some new songs, and some fancier graphics and UI, it’s not really a new game.

It does add in things like a proper score function, which lets you build up a larger and larger score before entering a special mode where the levels go all chaotic and colourful, and the new areas are also quite nice, with each one being nice and vibrant, but it’s all just window dressing. I wanted something a bit more from this.

Instead, Fitness Boxing 2 feels more like a continuation, and one in which some of the fitness aspects are rather off. For starters, the calorie counting is wildly off, and I’m saying this as somebody who was a personal trainer for five years. It tells you you’re burning an average of around 10 calories a minute, but with my height and weight, I can tell you without a doubt that’s not the case. I think it’s probably closer to 3 or 4.

Then there are the difficulty settings. There are plenty of ways to change how hard a workout is, and while increasing the length of said workout is one of them, it’s important to include others, like the intensity. Fitness Boxing 2 has difficulty settings, but all it really does is make the session longer, not actually harder. If you could make the workouts faster, or add in more exercises, it would be a far better experience, but you can’t.

I find myself kind of annoyed with Fitness Boxing 2. There’s still a good fitness game here, but it’s not enough to push anybody that isn’t new to fitness and feels stifled by a lack of more in-depth options around the difficulty.

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Summary
If you're coming to Fitness Boxing 2 fresh-faced and don't own the first game, then it might be worth picking up. However, if you played the first one or if you own Ring Fit Adventure, it's incredibly hard to recommend it unless you're really into thirsting over the instructors, all of whom you can still rather creepily dress-up and customise.
Good
  • Another solid introductory fitness game for Switch
  • Excellent customisation options
Bad
  • Difficulty only changes length of a workout not intensity
  • Calorie counting is wildly off
6
Written by
Jason can often be found writing guides or reviewing games that are meant to be hard. Other than that he occasionally roams around a gym and also spends a lot of time squidging his daughter's face.