EA and Hazelight have announced that the fantastical co-op adventure It Takes Two will be out on 26th March 2021, coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
The game follows the troubled couple of Cody and May, a pair of humans who have been turned into dolls by a magic spell and trapped in a fantasy world… until they can sort out their relationship. They’ll have to work together to overcome the many gameplay challenges ahead of them in order to return to their human forms. They also seem to be guided by the Book of Love, and anthropomorphised tome with a Mexican accent and “facial hair” made from tape.
Here’s how Hazelight describe it:
From rampaging vacuum cleaners to suave love gurus – with It Takes Two, you never know what you’re up against next. Filled with genre-bending challenges and new character abilities to master in every level, you’ll experience a metaphorical merging of gameplay and narrative that pushes the boundaries of interactive storytelling.
I’m pretty sure I spotted a snippet of Plants vs. Zombies Garden Warfare in there…
Announced back in June, this is the next game from the developers of Brothers: A Tale of Two Sons and A Way Out, building on the co-op gameplay style that Hazelight and their outspoken figurehead Josef Fares have really embraced. This seems much more playful than their previous works though, and in terms of gameplay it blends split-screen views as found in A Way Out with more traditional shared-screen gaming as well.
As with A Way Out, the co-op adventure has to be played with another person, and so it’s great to see them bringing back the Friend’s Pass. While you can obviously play locally, the Friend’s Pass lets you play online co-op with one purchase of the game at no extra cost.
Looking back at A Way Out review, I wrote:
After Brothers: A Tale of Two Sons, I came into A Way Out with expectations of a fraught and trying prison escape drama. That’s just the beginning though, and it soon transforms into a fun revenge flick. It doesn’t have the emotional impact of Brothers, and there’s some rough edges from the breadth of ideas that Hazelight include, but most importantly we just had a lot of fun.
You can read the full review here.