Paradox Interactive and Double Eleven have confirmed what is next for Prison Architect, and that is the expansion Going Green. It is set to release on January 28th for PC, PS4, Xbox One, and Switch. With Going Green players will allow prisoners to do a spot of farming to be more self sufficient. There are also tools to build green energy sources, and make use of sustainable materials. Of course, some prisoners may be able to use the new tools available to them to create contraband which can cause problems for guards.
The features will include:
- Fruits of Labor: Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals.
- Room to Grow: Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items.
- Best Buds: Inmates who enjoy nature’s beauty can grow flowers and other plants recreationally. Gardening affects inmates and gives them a positive recreation activity.
- Trouble is Brewing: With new crops comes new contraband. Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. Fields can also become Gang Turf, so keep your guards on alert!
- A Greener New Deal: Prisons get an eco-friendly makeover with Solar, Wind, and Solar/Wind Hybrid power sources. Excess power created by these sustainable methods can be sold back to the grid using the Power Export Meter.
While Going Green is a paid expansion there is a free update coming to. That free update is The Glasshouse. The Glasshouse adds two new K9 units, Shepherd and Bowtie Bandit, more objects like solar lights and recycling bins, and improvements when it comes to sorting items as well as demolition tools.
Source: Press Release