Annapurna Interactive and developer Graceful Decay have confirmed that the first person puzzle game Maquette will be coming to PS5, PS4, and PC on March 2nd. Maquette was originally revealed last year for PC before there was confirmation it would also release on PS4 and PS5. The game is a recursive puzzler and that means that the world of Maquette you explore is found within a larger version of itself. This will allow any movement or change you create in the small world to ripple into the bigger world with changes being mirrored. The game is not just a puzzler but also a love story.
The description for Maquette reads:
Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Maquette makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion.
Head to the center of the world and you’ll feel like a giant, towering over buildings and walls. But venture further out, and start to feel small as things get larger and larger – to the point where cracks in the ground become chasms.
In Maquette, you will explore the scales of everyday problems in a modern-day love story. Where sometimes the smallest of issues can become insurmountable obstacles.
Maquette follows the relationship of Kenzie and Michael and their first meeting and some rather awkward flirting as they enter into a relationship. The cast has been confirmed for Maquette as well with Bryce Dallas Howard and Seth Gabel taking the roles of the main characters as they explore the relationship. Partnering up with Sony for the PlayStation Indies initiative seems a pretty good way to try and steal the limelight of an ever busy video games industry.