Marvel’s Avengers update 1.4.2 is out, here are the patch notes

Square Enix’s Marvel’s Avengers has been patched with update 1.4.2. tweaking matchmaking, the UI, combat, and a lot more. Sadly, after years in development at some of Square Enix’s biggest Western studios, Marvel’s Avengers has been a huge flop for the company costing them 11 billion yen in losses. We’re not sure a patch will help with that, but at least they are supporting players who bought the game.

Here are the notes.

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New Features

Due to continued exploration and defending of Earth, we have increased resource caps to the following:

  • Polychoron = 999
  • Upgrade Modules = 999
  • DNA Keys = 99
  • Fragments = 99,999
  • Units = 999,999
  • Taking AIM Operation
    • Kate’s HARM Room is now replayable for everyone who has already completed it
    • Switching to the Taking AIM Operation and then returning to the Reassemble Campaign no longer results in players being unable to interact with the next campaign interaction prompt
    • Improved lighting on Getz during cinematic prior to fighting him in Masks
  • More than Inhuman
    • The More than Inhuman mission no longer disappears from the War Table
  • Reassemble Campaign
    • New Normal
      • Using grapple swing before it was unlocked in the tutorial no longer gets the camera stuck in a bad position on some occasions
    • The Road Back
      • Fixed an infinite black screen during transition to Kamala waking up after battle on the helicarrier deck
    • To Find Olympia
  • Fixed a rare issue where Kamala could not interact with the 3rd console when trying to power the doors to the Archive
  • To Stand Alone
    • Fixed occurrence where Black Widow couldn’t interact with the first console
    • Fixed an issue where the control panel would not raise out of the ground following the Veil of Shadows tutorial
    • Fixed a rare issue where combat did not progress after fighting the first Adaptoid in the lobby
    • Fixed an area with missing collision and a hidden strongbox
  • Once an Avenger
    • Fixed a rare issue where enemies did not spawn after transition into the room after Kamala broke the door
  • By Force of Mind
    • Fixed a rare issue where the second combat encounter wouldn’t progress after defeating the first wave
    • Fixed an infinite black screen if a player jumped off the platform of the first combat area just as the final enemy was killed
    • Fixed a rare issue where Hulk did not smash the door, preventing progression after the chase sequence
  • Fixed an issue where players could not complete the objective in the Rockets’ Red Glare mission
  • The “Unable to Join Strike Team” message no longer displays incorrectly when trying to join a player that had been already matched
  • Fixed an issue where a player may be invisible to their Strike Team members
  • SPIN Exo suppression fields are now visible to all players
  • Various matchmaking optimizations and fixes
  • Fixed text/imagery and textures used on…And We’re Back!, Mayhem Over Manhattan, and Rockets’ Red Glare
  • Black Widow’s hair now displays correctly on her Classic Stealth outfit
  • Iron Man’s Low Battery emote now displays correctly
  • Players with Mobile or Dynamic controller layouts no longer need to double tap when attempting to ping for it to function
  • Tooltips now properly populate when hovering over minor/major Artifacts
  • Items marked for mass dismantle are now properly indicated by a red square preceding the dismantling
  • Fixed an issue where tracking an excursion on the War Table would highlight completed missions as well as missions that still needed to be completed
  • Fixed a rare issue that would cause unintended text to appear when selecting a challenge level via the War Table
  • Fixed an issue where players were unable to change heroes in the Quinjet for Hive missions
  • Various crash, black screen, and infinite loading screen fixes
  • Fixed an issue that could result in Iconic Missions not showing up correctly
  • Kate’s Explosive Arrow landing indicator now displays correctly with its trajectory indicator
  • Kate’s Quantum Field skill now correctly displays the Area of Effect indicator when used near walls
  • The War Ship’s flamethrower turrets now properly target and engage players
  • Fixed a rare issue that caused Adaptoids to sometimes grab players, despite perfect dodging the attack
  • Improved the notification players receive when being targeted by Adaptoid beam attacks
  • Pressure plates now activate correctly after performing combat around them
    • Kate Bishop now consistently activates pressure plates correctly
  • Fixed an issue where one player’s hero was immobilized at the start of an Elite Hive mission in multiplayer
  • Kate is no longer invulnerable during Quantum Surge with the Overcharge Regenerator perk equipped
  • The Quantum Regenerator perk now works as intended, granting additional health and energy
  • The Blink Shroud perk correctly activates Kate’s Ultimate Heroic rather than Quantum Shroud
  • Kate Bishop can no longer “fly” when jumping after blink-dashing in mid-air
  • Kate can now be revived correctly as a companion after getting downed by an Adaptoid
  • Fixed an issue that would sometimes cause Hulkbuster to lose functionality when Thor uses his support heroic
  • Fixed various issues that allowed players to go out of bounds
  • Fixed multiple issues with enemies spawning out of bounds
  • Ms. Marvel’s Iconic Outfit is no longer locked after finishing The Magnificent Ms. Marvel mission chain
  • Fixed an issue where tracking the Global Offensive mission chain would sometimes give improper objective direction
  • The description of Priority Missions now display the correct Legendary Gear rewards and not Exotic Hivemind Gear
  • Modules and resource rewards are now affected by the difficulty modifier
  • Vaults no longer drop Rare Gear if you’re above Power Level 80 as mission completion rewards.  Instead, Epic Gear or Legendary Hero Set Gear will now be rewarded
  • Hivemind Gear:
    • Kate’s Hivemind Gear will now use her set names
    • Melee and Ranged items will now have their third perk tied to what status effect rolls they have as their first and second perk. Example: If you got 2 plasma perks, the third will be plasma reinforcing or Jarvis-related
    • Cosmic damage perks can now appear on Hivemind Gear
  • Tachyon Surge Gear:
    • Defensive perks will now appear more often on Defensive Gear
    • Ranged-focused perks will now appear more often on Ranged Gear
  • Cosmic Gear:
    • Added more Cosmic arrow perks for Kate
  • Last Avenger Standing:
    • Gear dropped after the first overall completion will always be Legendary Jarvis Gear or Exotic Hero Gear with an equal chance at either
  • Fixed an issue where players could not obtain the required item to complete the Harvest: Wiring Bundles Assignment
  • Due to future refocusing efforts, players can no longer complete challenges in the HARM Room that require defeating a specific enemy or defeating enemies using a specific attack/damage type
  • Rescuing all hostages now properly counts towards challenges and faction assignments
  • SHIELD Daily Villain Sectors are erroneously showing as completed
  • Iron Man’s regular missile attack does not trigger positive/negative status effect bonuses
  • AI companions have difficulty hacking doors unless they’re standing right by it when the player Pings for action
  • More Than Inhuman is not showing up for those who were previously missing it
  • The cape of the Iron Knight Outfit is not present on the Main Menu or during Quinjet sequences
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News Editor, very inappropriate, probs fancies your dad.