PlayStation 5 exclusive racing game Gran Turismo 7 has been delayed until 2022, Sony has confirmed, citing the ongoing global pandemic and the effect it has had on the game’s development as the main factor in delaying the game from 2021.
The announcement came almost as a throwaway comment in a GQ interview with PlayStation boss Jim Ryan, where he was also discussing the confirmation of a next generation PlayStation VR headset – this also won’t arrive in 2021, but could potentially be expected in 2022.
As part of the interview, a Sony PR representative stated, “GT7 has been impacted by Covid-related production challenges and therefore will shift from 2021 to 2022. With the ongoing pandemic, it’s a dynamic and changing situation and some critical aspects of game production have been slowed over the past several months. We’ll share more specifics on GT7’s release date when available.”
In fairness, even without a pandemic going on, Gran Turismo games are very often subject to lengthy development delays to suit the perfectionist nature of developer Polyphony Digital. The countless delays for Gran Turismo 5 on PlayStation 3 were a particular sore spot for long-term fans.
Still, there were hopes that this would be a relatively smooth and timely release for the game early in the PlayStation 5’s lifecycle. Gran Turismo 7 for PlayStation 5 was announced at the console’s reveal event in June 2020, giving us a good long look at a game in a seemingly very mature state. That included showing off the game’s ‘GT Town’ main menu, which is suitably esoteric, car upgrading, and a good long look at some actual gameplay.
Gran Turismo 7 looks set to return to the collectathon racing game of old. In a recent interview, series creator Kazunori Yamauchi told Octane Japan, “While inheriting elements such as the [FIA] championship realized in Sport, Gran Turismo 7 will return to the royal purpose of full volumes like [Gran Turismo] 1-4, and provide the best Gran Turismo experience at present.”
The trailer also showcased stunning next-gen graphics with 4K, HDR and ray traced reflections, all while targeting 60fps. It will also take advantage of the PS5’s ultra-fast SSD, Tempest 3D AudioTech and use the adaptive triggers and haptic feedback of the DualSense to enhance the immersion for players using a gamepad instead of a racing wheel.