Way back in 2016 a Kickstarter campaign was started by Nightdive Studios to create a remake of System Shock, with the studio aiming to release the game on PC, PS4, and Xbox One. The fundraising was successful and Nightdive Studios got to work. Then in 2018, the System Shock project was put on hiatus as the team determined what direction it would go in. Remake or brand new title? The target was to release the game in Q1 2020. That did not happen. Instead, the game will be released this summer instead.
The teaser trailer for System Shock was released today by Nightdive Studios, and it shows some decent shots of gameplay. It shows Citadel Station in a sorry station as the AI SHODAN takes control of it, creating a nightmare place. Players need to find a way to hack away at the system and end SHODAN’s reign of terror. However, it is not easy as players will be attacked by all manner of enemies. System Shock is available for pre-order now on PC through Steam, GOG, and Epic Games Store. A demo is also available on those stores so you can experience the new System Shock. Those who pre-order will also get System Shock 2: Enhanced Edition.
System Shock 3 has also been in development though not at Nightdive Studios. OtherSide Entertainment was developing the game but recently sold the rights to Tencent. System Shock 3’s development has been a tricky proposition over the years. Since the release of System Shock 2, the rights and ownership of the IP were left in dispute between EA and Meadowbrook Insurance Group who had acquired Looking Glass Studios after its closure. However, Nightdive Studios were able to eventually acquire the rights and release an updated version of System Shock 2 in 2013, before also acquiring the full rights to the series.
They then granted the rights to System Shock 3’s development to OtherSide Entertainment (founded by Looking Glass designer Paul Neurath) in 2015, luring Warren Spector, the producer on the original game, to join its development.
Starbreeze Studios then invested $12 million for publishing rights on the game, but in the wake of that company’s financial problems, they returned the rights and OtherSide intended to self-publish. All of this was taking place while the game’s development struggled and a number of employees departed in late 2019 and early 2020, despite progress seeming to be made with the release gameplay teasers.