Watch 15 minutes of Ratchet & Clank: Rift Apart gameplay in this new video

Following last night’s State of Play broadcast Sony have released a the full fifteen minutes of gameplay that was shown for Ratchet & Clank: Rift Apart along with a commentary that explains how some of the weapons will work. It goes without saying it looks incredible and it really shows off the power of the PlayStation 5’s built in SSD.


The game includes classic weapons from previous games plus a bunch of new ones which as you might expect as  rather wacky, one seems to be based on a garden water sprinkler. Rift Apart will also feature ‘rift’ versions of classic Ratchet & Clank worlds.

Ratchet & Clank: Rift Apart will have an optional 60 frames per second (fps) mode but the 60fps will not be playable in 4K resolution. If you want to play in 4K then you will have to settle for 30fps. Ratchet & Clank: Rift Apart is taking advantage of the technology offered by the PS5. Loading times are all but gone allowing for rift jumping between stages to be very smooth. If you missed it earlier, you can catch the extended gameplay demo below.

Here’s more on the game:

  • The Rift Tether is the name for the ability for latch onto dimensional rifts and kind of pull them toward him.
  • There will be no load screens throughout the game.
  • You can feel the energy of a shatter bomb fade away through the haptic feedback of the DualSense
  • The adaptive trigger can be used to enable secondary fire with weapons. The Enforcer can fire one shot by half-pulling the trigger until you feel a bit of resistance, before then pulling it all the way to fire the second.
  • This is a canonical continuation of Ratchet & Clank: Into the Nexus, but can be treated as a standalone game.
  • There are more dimensional rift abilities that haven’t been shown.
  • The fast-paced dimension hopping will be reserved for when you chase after Doctor Nefarious.

Ratchet & Clank: Rift Apart was one our most wanted games of this year, you can read more here. Ratchet & Clank: Rift Apart will be released on June 11th 2021.

Source: YouTube

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News Editor, very inappropriate, probs fancies your dad.


  1. That’s looking incredibly good. Especially when I decided to actually watch it properly in 4K.

    It does look a bit like they’ve just taken what they did with the previous game, turned the graphics up to 11 and added some “look at all these new PS5 features we’re using” stuff. Which, given how good the previous game was, is something I’m perfectly happy with.

    The almost instant loading of entire new worlds is seriously impressive. I’d love to know exactly when it’s loading the next world. Is it when it’s needed, or is it sneakily loading it in the background in advance just before it needs to change? The first option makes the PS5 SSD seem ridiculously fast. The second still makes it fast but with some impressive work done to make sure it does exactly what they wanted it to. An early video showed the world changing repeatedly, so I guess they’ve got less than a second to pre-load anything needed before it changes.

    And the use of the adaptive triggers sounds like a good implementation.

    • I think they’ve said the rapid world changing is only really used for set pieces, so there are likely quite different demands on how much data is needed to load an environment for a 5 second dash, compared to running around a regular platforming level. It’s still impressive and pushing the SSD, of course.

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